Update ReadMe

This commit is contained in:
Denis Pauk 2024-09-21 17:57:56 +03:00
parent 5bcb204623
commit 8d3d318b95

View file

@ -28,7 +28,8 @@ State:
Monsters:
* incorrect dead animation for Arachnid,
* broken fire effect for Guardian.
* broken fire effect for Guardian,
* q64/outpost can't change to next level.
Models support:
@ -108,8 +109,24 @@ Games:
* Tools: [SiNview](https://web.archive.org/web/20001212060900/http://starbase.neosoft.com:80/~otaku/program.html)
* Tools: <https://www.moddb.com/games/sin/downloads/sin-modding-tools-and-other-stuff>
* SDK: <https://github.com/NightDive-Studio/sin-ex-game>
* SDK: <https://github.com/jimdose/SiN_110_Source>
* SDK: <https://code.idtech.space/ritual/sin-sdk>
Games check videos:
* 8.42RR9:
[![Latest Video](https://img.youtube.com/vi/N0iHhEDkZFg/0.jpg)](https://www.youtube.com/watch?v=N0iHhEDkZFg)
* 8.42RR8:
[![8.42RR8](https://img.youtube.com/vi/NJ7T0cdyqk8/0.jpg)](https://www.youtube.com/watch?v=NJ7T0cdyqk8)
* 8.31RR7:
[![8.31RR7](https://img.youtube.com/vi/VAFs1HtQU_0/0.jpg)](https://www.youtube.com/watch?v=VAFs1HtQU_0)
Goals:
* [x] BSPX DECOUPLEDLM light map support (base1),
@ -124,7 +141,12 @@ Goals:
* [x] Support flow/scale flags for Q64 maps,
* [x] Add debug progress loading code for maps,
* [x] MDR model format from Star Trek: Voyager Elite Force,
* [ ] MDA entity format from Anachronox,
* [x] MDA entity format from Anachronox,
* [ ] CTC entity format from Anachronox,
* [ ] Support material load textures/textureinfo.dat from Anachronox,
* [ ] Support textures/*/*.mat load from ReRelease,
* [ ] Support textures/*/*_glow.png load from ReRelease,
* [ ] Support tactile/*/*.bnvib/.wav feedback load from ReRelease,
* [x] RGB particles support instead palette based one,
* [x] Get rid of VID_PaletteColor client internal api use,
* [x] Broken maps groups from base2 to next,