From 8c8488657c889ad3e9eb7909030df0212f47eb5c Mon Sep 17 00:00:00 2001 From: Yamagi Date: Fri, 20 Dec 2024 15:30:32 +0100 Subject: [PATCH] Fix less planes reserved for hull box testing than used down below. This is an original bug, already present in Vanilla Quake 2. Reported by @m-x-d, closes #1171. --- src/common/collision.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/collision.c b/src/common/collision.c index 91e96121..a8aa71c1 100644 --- a/src/common/collision.c +++ b/src/common/collision.c @@ -82,7 +82,7 @@ static cleaf_t map_leafs[MAX_MAP_LEAFS]; static cmodel_t map_cmodels[MAX_MAP_MODELS]; static cnode_t map_nodes[MAX_MAP_NODES+6]; /* extra for box hull */ static cplane_t *box_planes; -static cplane_t map_planes[MAX_MAP_PLANES+6]; /* extra for box hull */ +static cplane_t map_planes[MAX_MAP_PLANES+12]; /* extra for box hull */ static cvar_t *map_noareas; static dareaportal_t map_areaportals[MAX_MAP_AREAPORTALS]; static dvis_t *map_vis = (dvis_t *)map_visibility;