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Fix less planes reserved for hull box testing than used down below.
This is an original bug, already present in Vanilla Quake 2. Reported by @m-x-d, closes #1171.
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1 changed files with 1 additions and 1 deletions
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@ -82,7 +82,7 @@ static cleaf_t map_leafs[MAX_MAP_LEAFS];
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static cmodel_t map_cmodels[MAX_MAP_MODELS];
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static cnode_t map_nodes[MAX_MAP_NODES+6]; /* extra for box hull */
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static cplane_t *box_planes;
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static cplane_t map_planes[MAX_MAP_PLANES+6]; /* extra for box hull */
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static cplane_t map_planes[MAX_MAP_PLANES+12]; /* extra for box hull */
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static cvar_t *map_noareas;
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static dareaportal_t map_areaportals[MAX_MAP_AREAPORTALS];
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static dvis_t *map_vis = (dvis_t *)map_visibility;
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