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Added missing '== RANGE_MELEE'
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@ -665,7 +665,7 @@ floater_zap(edict_t *self)
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gi.WriteByte(1); /* sparks */
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gi.multicast(origin, MULTICAST_PVS);
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if (range(self, self->enemy) && infront(self, self->enemy) &&
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if (range(self, self->enemy) == RANGE_MELEE && infront(self, self->enemy) &&
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visible(self, self->enemy))
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{
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T_Damage(self->enemy, self, self, dir, self->enemy->s.origin,
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