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Benenne alle r_ CVAR in gl_ um
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5 changed files with 49 additions and 49 deletions
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@ -503,7 +503,7 @@ void CL_InitLocal (void)
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rcon_client_password = Cvar_Get ("rcon_password", "", 0);
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rcon_address = Cvar_Get ("rcon_address", "", 0);
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cl_lightlevel = Cvar_Get ("r_lightlevel", "0", 0);
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cl_lightlevel = Cvar_Get ("gl_lightlevel", "0", 0);
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/* userinfo */
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info_password = Cvar_Get ("password", "", CVAR_USERINFO);
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@ -612,10 +612,10 @@ cheatvar_t cheatvars[] =
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{
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{"timescale", "1"},
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{"timedemo", "0"},
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{"r_drawworld", "1"},
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{"gl_drawworld", "1"},
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{"cl_testlights", "0"},
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{"r_fullbright", "0"},
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{"r_drawflat", "0"},
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{"gl_fullbright", "0"},
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{"gl_drawflat", "0"},
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{"paused", "0"},
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{"fixedtime", "0"},
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{"sw_draworder", "0"},
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@ -162,17 +162,17 @@ extern vec3_t r_origin;
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extern refdef_t r_newrefdef;
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extern int r_viewcluster, r_viewcluster2, r_oldviewcluster, r_oldviewcluster2;
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extern cvar_t *r_norefresh;
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extern cvar_t *gl_norefresh;
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extern cvar_t *r_lefthand;
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extern cvar_t *r_drawentities;
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extern cvar_t *r_drawworld;
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extern cvar_t *r_speeds;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_novis;
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extern cvar_t *r_nocull;
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extern cvar_t *r_lerpmodels;
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extern cvar_t *gl_drawentities;
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extern cvar_t *gl_drawworld;
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extern cvar_t *gl_speeds;
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extern cvar_t *gl_fullbright;
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extern cvar_t *gl_novis;
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extern cvar_t *gl_nocull;
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extern cvar_t *gl_lerpmodels;
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extern cvar_t *r_lightlevel;
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extern cvar_t *gl_lightlevel;
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extern cvar_t *gl_vertex_arrays;
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@ -89,17 +89,17 @@ int r_viewcluster, r_viewcluster2, r_oldviewcluster, r_oldviewcluster2;
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extern qboolean have_stencil;
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unsigned r_rawpalette [ 256 ];
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cvar_t *r_norefresh;
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cvar_t *r_drawentities;
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cvar_t *r_drawworld;
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cvar_t *r_speeds;
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cvar_t *r_fullbright;
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cvar_t *r_novis;
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cvar_t *r_nocull;
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cvar_t *r_lerpmodels;
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cvar_t *gl_norefresh;
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cvar_t *gl_drawentities;
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cvar_t *gl_drawworld;
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cvar_t *gl_speeds;
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cvar_t *gl_fullbright;
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cvar_t *gl_novis;
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cvar_t *gl_nocull;
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cvar_t *gl_lerpmodels;
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cvar_t *r_lefthand;
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cvar_t *r_lightlevel;
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cvar_t *gl_lightlevel;
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cvar_t *gl_nosubimage;
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cvar_t *gl_allow_software;
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@ -162,7 +162,7 @@ R_CullBox ( vec3_t mins, vec3_t maxs )
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{
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int i;
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if ( r_nocull->value )
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if ( gl_nocull->value )
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{
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return ( false );
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}
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@ -322,7 +322,7 @@ R_DrawEntitiesOnList ( void )
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{
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int i;
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if ( !r_drawentities->value )
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if ( !gl_drawentities->value )
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{
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return;
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}
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@ -806,7 +806,7 @@ R_Flash ( void )
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void
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R_RenderView ( refdef_t *fd )
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{
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if ( r_norefresh->value )
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if ( gl_norefresh->value )
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{
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return;
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}
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@ -818,7 +818,7 @@ R_RenderView ( refdef_t *fd )
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ri.Sys_Error( ERR_DROP, "R_RenderView: NULL worldmodel" );
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}
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if ( r_speeds->value )
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if ( gl_speeds->value )
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{
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c_brush_polys = 0;
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c_alias_polys = 0;
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@ -851,7 +851,7 @@ R_RenderView ( refdef_t *fd )
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R_Flash();
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if ( r_speeds->value )
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if ( gl_speeds->value )
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{
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ri.Con_Printf( PRINT_ALL, "%4i wpoly %4i epoly %i tex %i lmaps\n",
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c_brush_polys,
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@ -897,22 +897,22 @@ R_SetLightLevel ( void )
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{
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if ( shadelight [ 0 ] > shadelight [ 2 ] )
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{
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r_lightlevel->value = 150 * shadelight [ 0 ];
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gl_lightlevel->value = 150 * shadelight [ 0 ];
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}
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else
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{
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r_lightlevel->value = 150 * shadelight [ 2 ];
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gl_lightlevel->value = 150 * shadelight [ 2 ];
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}
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}
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else
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{
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if ( shadelight [ 1 ] > shadelight [ 2 ] )
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{
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r_lightlevel->value = 150 * shadelight [ 1 ];
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gl_lightlevel->value = 150 * shadelight [ 1 ];
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}
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else
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{
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r_lightlevel->value = 150 * shadelight [ 2 ];
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gl_lightlevel->value = 150 * shadelight [ 2 ];
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}
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}
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}
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@ -929,16 +929,16 @@ void
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R_Register ( void )
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{
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r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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r_norefresh = ri.Cvar_Get( "r_norefresh", "0", 0 );
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r_fullbright = ri.Cvar_Get( "r_fullbright", "0", 0 );
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r_drawentities = ri.Cvar_Get( "r_drawentities", "1", 0 );
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r_drawworld = ri.Cvar_Get( "r_drawworld", "1", 0 );
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r_novis = ri.Cvar_Get( "r_novis", "0", 0 );
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r_nocull = ri.Cvar_Get( "r_nocull", "0", 0 );
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r_lerpmodels = ri.Cvar_Get( "r_lerpmodels", "1", 0 );
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r_speeds = ri.Cvar_Get( "r_speeds", "0", 0 );
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gl_norefresh = ri.Cvar_Get( "gl_norefresh", "0", 0 );
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gl_fullbright = ri.Cvar_Get( "gl_fullbright", "0", 0 );
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gl_drawentities = ri.Cvar_Get( "gl_drawentities", "1", 0 );
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gl_drawworld = ri.Cvar_Get( "gl_drawworld", "1", 0 );
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gl_novis = ri.Cvar_Get( "gl_novis", "0", 0 );
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gl_nocull = ri.Cvar_Get( "gl_nocull", "0", 0 );
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gl_lerpmodels = ri.Cvar_Get( "gl_lerpmodels", "1", 0 );
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gl_speeds = ri.Cvar_Get( "gl_speeds", "0", 0 );
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r_lightlevel = ri.Cvar_Get( "r_lightlevel", "0", 0 );
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gl_lightlevel = ri.Cvar_Get( "gl_lightlevel", "0", 0 );
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gl_nosubimage = ri.Cvar_Get( "gl_nosubimage", "0", 0 );
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gl_allow_software = ri.Cvar_Get( "gl_allow_software", "0", 0 );
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@ -601,22 +601,22 @@ R_DrawAliasModel ( entity_t *e )
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{
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if ( shadelight [ 0 ] > shadelight [ 2 ] )
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{
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r_lightlevel->value = 150 * shadelight [ 0 ];
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gl_lightlevel->value = 150 * shadelight [ 0 ];
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}
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else
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{
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r_lightlevel->value = 150 * shadelight [ 2 ];
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gl_lightlevel->value = 150 * shadelight [ 2 ];
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}
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}
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else
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{
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if ( shadelight [ 1 ] > shadelight [ 2 ] )
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{
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r_lightlevel->value = 150 * shadelight [ 1 ];
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gl_lightlevel->value = 150 * shadelight [ 1 ];
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}
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else
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{
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r_lightlevel->value = 150 * shadelight [ 2 ];
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gl_lightlevel->value = 150 * shadelight [ 2 ];
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}
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}
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}
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@ -762,7 +762,7 @@ R_DrawAliasModel ( entity_t *e )
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currententity->oldframe = 0;
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}
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if ( !r_lerpmodels->value )
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if ( !gl_lerpmodels->value )
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{
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currententity->backlerp = 0;
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}
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@ -215,7 +215,7 @@ R_BlendLightmaps ( void )
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msurface_t *surf, *newdrawsurf = 0;
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/* don't bother if we're set to fullbright */
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if ( r_fullbright->value )
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if ( gl_fullbright->value )
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{
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return;
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}
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@ -822,7 +822,7 @@ R_DrawWorld ( void )
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{
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entity_t ent;
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if ( !r_drawworld->value )
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if ( !gl_drawworld->value )
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{
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return;
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}
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@ -870,7 +870,7 @@ R_MarkLeaves ( void )
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mleaf_t *leaf;
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int cluster;
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if ( ( r_oldviewcluster == r_viewcluster ) && ( r_oldviewcluster2 == r_viewcluster2 ) && !r_novis->value &&
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if ( ( r_oldviewcluster == r_viewcluster ) && ( r_oldviewcluster2 == r_viewcluster2 ) && !gl_novis->value &&
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( r_viewcluster != -1 ) )
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{
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return;
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@ -887,7 +887,7 @@ R_MarkLeaves ( void )
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r_oldviewcluster = r_viewcluster;
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r_oldviewcluster2 = r_viewcluster2;
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if ( r_novis->value || ( r_viewcluster == -1 ) || !r_worldmodel->vis )
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if ( gl_novis->value || ( r_viewcluster == -1 ) || !r_worldmodel->vis )
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{
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/* mark everything */
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for ( i = 0; i < r_worldmodel->numleafs; i++ )
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