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https://github.com/yquake2/yquake2remaster.git
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Client Models durchgesehen
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parent
78f5147161
commit
8a85550ea7
1 changed files with 20 additions and 37 deletions
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@ -475,7 +475,6 @@ CMod_LoadAreaPortals
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*/
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*/
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void CMod_LoadAreaPortals (lump_t *l)
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void CMod_LoadAreaPortals (lump_t *l)
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{
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{
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int i;
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dareaportal_t *out;
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dareaportal_t *out;
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dareaportal_t *in;
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dareaportal_t *in;
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int count;
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int count;
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@ -491,11 +490,7 @@ void CMod_LoadAreaPortals (lump_t *l)
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out = map_areaportals;
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out = map_areaportals;
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numareaportals = count;
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numareaportals = count;
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for ( i=0 ; i<count ; i++, in++, out++)
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memcpy (out, in, sizeof(dareaportal_t)*count);
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{
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out->portalnum = LittleLong (in->portalnum);
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out->otherarea = LittleLong (in->otherarea);
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}
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}
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}
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/*
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/*
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@ -505,8 +500,6 @@ CMod_LoadVisibility
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*/
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*/
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void CMod_LoadVisibility (lump_t *l)
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void CMod_LoadVisibility (lump_t *l)
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{
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{
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int i;
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numvisibility = l->filelen;
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numvisibility = l->filelen;
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if (l->filelen > MAX_MAP_VISIBILITY)
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if (l->filelen > MAX_MAP_VISIBILITY)
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Com_Error (ERR_DROP, "Map has too large visibility lump");
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Com_Error (ERR_DROP, "Map has too large visibility lump");
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@ -514,11 +507,6 @@ void CMod_LoadVisibility (lump_t *l)
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memcpy (map_visibility, cmod_base + l->fileofs, l->filelen);
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memcpy (map_visibility, cmod_base + l->fileofs, l->filelen);
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map_vis->numclusters = LittleLong (map_vis->numclusters);
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map_vis->numclusters = LittleLong (map_vis->numclusters);
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for (i=0 ; i<map_vis->numclusters ; i++)
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{
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map_vis->bitofs[i][0] = LittleLong (map_vis->bitofs[i][0]);
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map_vis->bitofs[i][1] = LittleLong (map_vis->bitofs[i][1]);
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}
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}
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}
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@ -590,7 +578,21 @@ cmodel_t *CM_LoadMap (char *name, qboolean clientload, unsigned *checksum)
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//
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//
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length = FS_LoadFile (name, (void **)&buf);
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length = FS_LoadFile (name, (void **)&buf);
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if (!buf)
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if (!buf)
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{
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Com_Error (ERR_DROP, "Couldn't load %s", name);
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Com_Error (ERR_DROP, "Couldn't load %s", name);
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}
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else
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{
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Com_Printf ("WARNING: Map not found, connecting in null map mode!\n");
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numleafs = 1;
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numclusters = 1;
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numareas = 1;
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*checksum = 0;
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//!!!
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strcpy (name, "");
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return &map_cmodels[0];
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}
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last_checksum = LittleLong (Com_BlockChecksum (buf, length));
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last_checksum = LittleLong (Com_BlockChecksum (buf, length));
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*checksum = last_checksum;
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*checksum = last_checksum;
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@ -856,7 +858,6 @@ void CM_BoxLeafnums_r (int nodenum)
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{
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{
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if (leaf_count >= leaf_maxcount)
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if (leaf_count >= leaf_maxcount)
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{
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{
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// Com_Printf ("CM_BoxLeafnums_r: overflow\n");
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return;
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return;
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}
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}
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leaf_list[leaf_count++] = -1 - nodenum;
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leaf_list[leaf_count++] = -1 - nodenum;
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@ -865,7 +866,6 @@ void CM_BoxLeafnums_r (int nodenum)
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node = &map_nodes[nodenum];
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node = &map_nodes[nodenum];
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plane = node->plane;
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plane = node->plane;
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// s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane);
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s = BOX_ON_PLANE_SIDE(leaf_mins, leaf_maxs, plane);
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s = BOX_ON_PLANE_SIDE(leaf_mins, leaf_maxs, plane);
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if (s == 1)
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if (s == 1)
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nodenum = node->children[0];
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nodenum = node->children[0];
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@ -971,7 +971,7 @@ BOX TRACING
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*/
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*/
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// 1/32 epsilon to keep floating point happy
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// 1/32 epsilon to keep floating point happy
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#define DIST_EPSILON (0.03125)
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#define DIST_EPSILON (0.03125f)
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vec3_t trace_start, trace_end;
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vec3_t trace_start, trace_end;
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vec3_t trace_mins, trace_maxs;
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vec3_t trace_mins, trace_maxs;
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@ -1266,18 +1266,11 @@ void CM_RecursiveHullCheck (int num, float p1f, float p2f, vec3_t p1, vec3_t p2)
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if (trace_ispoint)
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if (trace_ispoint)
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offset = 0;
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offset = 0;
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else
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else
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offset = fabs(trace_extents[0]*plane->normal[0]) +
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offset = (float)fabs(trace_extents[0]*plane->normal[0]) +
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fabs(trace_extents[1]*plane->normal[1]) +
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(float)fabs(trace_extents[1]*plane->normal[1]) +
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fabs(trace_extents[2]*plane->normal[2]);
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(float)fabs(trace_extents[2]*plane->normal[2]);
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}
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}
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#if 0
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CM_RecursiveHullCheck (node->children[0], p1f, p2f, p1, p2);
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CM_RecursiveHullCheck (node->children[1], p1f, p2f, p1, p2);
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return;
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#endif
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// see which sides we need to consider
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// see which sides we need to consider
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if (t1 >= offset && t2 >= offset)
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if (t1 >= offset && t2 >= offset)
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{
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{
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@ -1293,7 +1286,7 @@ return;
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// put the crosspoint DIST_EPSILON pixels on the near side
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// put the crosspoint DIST_EPSILON pixels on the near side
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if (t1 < t2)
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if (t1 < t2)
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{
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{
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idist = 1.0/(t1-t2);
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idist = 1.0f/(t1-t2);
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side = 1;
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side = 1;
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frac2 = (t1 + offset + DIST_EPSILON)*idist;
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frac2 = (t1 + offset + DIST_EPSILON)*idist;
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frac = (t1 - offset + DIST_EPSILON)*idist;
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frac = (t1 - offset + DIST_EPSILON)*idist;
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@ -1443,10 +1436,6 @@ Handles offseting and rotation of the end points for moving and
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rotating entities
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rotating entities
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==================
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==================
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*/
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*/
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#ifdef _WIN32
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#pragma optimize( "", off )
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#endif
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trace_t CM_TransformedBoxTrace (vec3_t start, vec3_t end,
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trace_t CM_TransformedBoxTrace (vec3_t start, vec3_t end,
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vec3_t mins, vec3_t maxs,
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vec3_t mins, vec3_t maxs,
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@ -1508,12 +1497,6 @@ trace_t CM_TransformedBoxTrace (vec3_t start, vec3_t end,
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return trace;
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return trace;
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}
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}
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#ifdef _WIN32
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#pragma optimize( "", on )
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#endif
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/*
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/*
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===============================================================================
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===============================================================================
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