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Merge pull request #310 from smcv/information
Fix spelling of "information", and re-word a comment with multiple typos
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commit
84bb61cea9
4 changed files with 7 additions and 7 deletions
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@ -511,7 +511,7 @@ QAL_Init()
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Com_Printf("ok\n");
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/* Print OpenAL informations */
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/* Print OpenAL information */
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Com_Printf("\n");
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QAL_SoundInfo();
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Com_Printf("\n");
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@ -229,7 +229,7 @@ qboolean SDL_BackendInit(void);
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void SDL_BackendShutdown(void);
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/*
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* Print informations about
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* Print information about
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* the SDL backend
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*/
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void SDL_SoundInfo(void);
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@ -540,7 +540,7 @@ OGG_Cmd(void)
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{
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Com_Printf("Unknown sub command %s\n\n", Cmd_Argv(1));
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Com_Printf("Commands:\n");
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Com_Printf(" - info: Print informations about playback state and tracks\n");
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Com_Printf(" - info: Print information about playback state and tracks\n");
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Com_Printf(" - play <track>: Play track number <track>\n");
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Com_Printf(" - stop: Stop playback\n");
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Com_Printf(" - toggle: Toggle pause\n");
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@ -749,10 +749,10 @@ ReadClient(FILE *f, gclient_t *client)
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/*
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* Writes the game struct into
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* a file. This is called when
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* ever the games goes to e new
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* level or the user saves the
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* game. Saved informations are:
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* a file. This is called whenever
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* the game goes to a new level or
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* the user saves the game. The saved
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* information consists of:
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* - cross level data
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* - client states
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* - help computer info
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