From b9aac1ad9b8c1f7b34730fbb60b34ee8d123fa6b Mon Sep 17 00:00:00 2001 From: Simon McVittie Date: Sat, 21 Jul 2018 12:02:58 +0100 Subject: [PATCH] Fix spelling of "information", and re-word a comment with multiple typos --- src/backends/generic/qal.c | 2 +- src/client/sound/header/local.h | 2 +- src/client/sound/ogg.c | 2 +- src/game/savegame/savegame.c | 8 ++++---- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/backends/generic/qal.c b/src/backends/generic/qal.c index b5cdef41..746c0757 100644 --- a/src/backends/generic/qal.c +++ b/src/backends/generic/qal.c @@ -511,7 +511,7 @@ QAL_Init() Com_Printf("ok\n"); - /* Print OpenAL informations */ + /* Print OpenAL information */ Com_Printf("\n"); QAL_SoundInfo(); Com_Printf("\n"); diff --git a/src/client/sound/header/local.h b/src/client/sound/header/local.h index 021a004d..049cabb3 100644 --- a/src/client/sound/header/local.h +++ b/src/client/sound/header/local.h @@ -229,7 +229,7 @@ qboolean SDL_BackendInit(void); void SDL_BackendShutdown(void); /* - * Print informations about + * Print information about * the SDL backend */ void SDL_SoundInfo(void); diff --git a/src/client/sound/ogg.c b/src/client/sound/ogg.c index 7dffd12d..36ec39cc 100644 --- a/src/client/sound/ogg.c +++ b/src/client/sound/ogg.c @@ -540,7 +540,7 @@ OGG_Cmd(void) { Com_Printf("Unknown sub command %s\n\n", Cmd_Argv(1)); Com_Printf("Commands:\n"); - Com_Printf(" - info: Print informations about playback state and tracks\n"); + Com_Printf(" - info: Print information about playback state and tracks\n"); Com_Printf(" - play : Play track number \n"); Com_Printf(" - stop: Stop playback\n"); Com_Printf(" - toggle: Toggle pause\n"); diff --git a/src/game/savegame/savegame.c b/src/game/savegame/savegame.c index e668db70..76035b4e 100644 --- a/src/game/savegame/savegame.c +++ b/src/game/savegame/savegame.c @@ -749,10 +749,10 @@ ReadClient(FILE *f, gclient_t *client) /* * Writes the game struct into - * a file. This is called when - * ever the games goes to e new - * level or the user saves the - * game. Saved informations are: + * a file. This is called whenever + * the game goes to a new level or + * the user saves the game. The saved + * information consists of: * - cross level data * - client states * - help computer info