From 824cd9c034a52ca5d5513d806900c49d4d2dcf67 Mon Sep 17 00:00:00 2001 From: Yamagi Date: Sat, 20 Jul 2024 09:35:14 +0200 Subject: [PATCH] Update CHANGELOG for 'Group draw call in GL1.' --- CHANGELOG | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG b/CHANGELOG index 3f1fc517..012c0646 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -16,7 +16,6 @@ Quake II 8.30 to 8.40: `gl1_multitexture`, enabled by default. (by protocultor) - Optimize dynamic lights and texture allocation in the OpenGL 1.4 renderer. (by protocultor) -- Support big lightmaps in the OpenGL 1.4 renderer. (by protocultor) - Implement gyro tightening for gamepads and joysticks. (by protocultor) - Support long player skin names. (by 0lvin) - Add a very simple download filter. Files ending in .dll, .dylib and @@ -24,6 +23,8 @@ Quake II 8.30 to 8.40: - Don't load OpenAL and cURL libraries if thy are configured with a full or relative path. - Work around naggy help icons. (by BjossiAlfreds) +- Group draw call in GL1. This yields huge performance gains on slow + GPUs. (by protocultor) Quake II 8.20 to 8.30: - Use the same image loading code in all renderers. (by 0lvin)