Some minor restructuring and cleanup.

This commit is contained in:
svdijk 2012-11-06 20:47:13 +01:00 committed by Yamagi Burmeister
parent 1c0934f462
commit 823753dec9
3 changed files with 14 additions and 15 deletions

View file

@ -587,16 +587,16 @@ CLIENT_OBJS_ := \
ifeq ($(OSTYPE), Windows)
CLIENT_OBJS_ += \
src/backends/windows/mem.o \
src/backends/windows/network.o \
src/backends/windows/system.o
src/backends/windows/system.o \
src/backends/windows/shared/mem.o
else
CLIENT_OBJS_ += \
src/backends/unix/hunk.o \
src/backends/unix/main.o \
src/backends/unix/network.o \
src/backends/unix/signalhandler.o \
src/backends/unix/system.o
src/backends/unix/system.o \
src/backends/unix/shared/hunk.o
endif
ifeq ($(OSTYPE), Darwin)
@ -639,16 +639,16 @@ SERVER_OBJS_ := \
ifeq ($(OSTYPE), Windows)
SERVER_OBJS_ += \
src/backends/windows/mem.o \
src/backends/windows/network.o \
src/backends/windows/system.o
src/backends/windows/system.o \
src/backends/windows/shared/mem.o
else
SERVER_OBJS_ += \
src/backends/unix/hunk.o \
src/backends/unix/main.o \
src/backends/unix/network.o \
src/backends/unix/signalhandler.o \
src/backends/unix/system.o
src/backends/unix/system.o \
src/backends/unix/shared/hunk.o
endif
# ----------
@ -675,15 +675,14 @@ OPENGL_OBJS_ = \
src/refresh/files/tga.o \
src/refresh/files/jpeg.o \
src/refresh/files/wal.o \
src/common/glob.o \
src/common/shared/shared.o
ifeq ($(OSTYPE), Windows)
OPENGL_OBJS_ += \
src/backends/windows/mem.o
src/backends/windows/shared/mem.o
else
OPENGL_OBJS_ += \
src/backends/unix/hunk.o
src/backends/unix/shared/hunk.o
endif
# ----------

View file

@ -34,7 +34,7 @@
#include <sys/time.h>
#include <unistd.h>
#include "../../common/header/common.h"
#include "../../../common/header/common.h"
#if defined(__FreeBSD__) || defined(__OpenBSD__)
#include <machine/param.h>

View file

@ -24,8 +24,8 @@
* =======================================================================
*/
#include "../../common/header/common.h"
#include "header/winquake.h"
#include "../../../common/header/common.h"
#include "../header/winquake.h"
byte *membase;
int hunkcount;
@ -35,7 +35,7 @@ int cursize;
void *
Hunk_Begin(int maxsize)
{
/* reserve a huge chunk of memory,
/* reserve a huge chunk of memory,
but don't commit any yet */
cursize = 0;
hunkmaxsize = maxsize;