diff --git a/CHANGELOG b/CHANGELOG index f9596f61..cb103975 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,3 +1,12 @@ +Quake 2 8.31RR8: +- GL1 multitexture support (by Jaime Moreira), +- GL1 big lightmap support (by Jaime Moreira), +- Cache QBSP in collision map, +- Update SDL 3 support (by Yamagi), +- Port train code from ReRelease code, +- Fix multimesh models in gl4 render, +- Fix quake 1 monsters save, +- Improve SiN model support. Quake 2 8.31RR7: - Rework map load logic, - Support SiN map load, diff --git a/src/common/header/common.h b/src/common/header/common.h index 383b86de..1b98ad31 100644 --- a/src/common/header/common.h +++ b/src/common/header/common.h @@ -32,7 +32,7 @@ #include "shared.h" #include "crc.h" -#define YQ2VERSION "8.31RR7" +#define YQ2VERSION "8.31RR8" #define BASEDIRNAME "baseq2" #ifndef YQ2OSTYPE