Merge pull request #575 from kondrak/master

Fixed the Jorg skin bug present since the original Quake 2 release.
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Yamagi 2020-05-11 12:59:06 +02:00 committed by GitHub
commit 7f339952cb
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@ -915,8 +915,8 @@ SP_monster_jorg(edict_t *self)
self->movetype = MOVETYPE_STEP;
self->solid = SOLID_BBOX;
self->s.modelindex = gi.modelindex("models/monsters/boss3/rider/tris.md2");
self->s.modelindex2 = gi.modelindex("models/monsters/boss3/jorg/tris.md2");
self->s.modelindex = gi.modelindex("models/monsters/boss3/jorg/tris.md2");
self->s.modelindex2 = gi.modelindex("models/monsters/boss3/rider/tris.md2");
VectorSet(self->mins, -80, -80, 0);
VectorSet(self->maxs, 80, 80, 140);