Fix P_ProjectSource forward declaration

This commit is contained in:
Michael Barth 2020-12-08 06:39:39 -05:00
parent e86a678a3b
commit 7e025a5eac

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@ -133,7 +133,7 @@ extern void NoAmmoWeaponChange ( edict_t * ent ) ;
extern void ChangeWeapon ( edict_t * ent ) ;
extern qboolean Pickup_Weapon ( edict_t * ent , edict_t * other ) ;
extern void PlayerNoise ( edict_t * who , vec3_t where , int type ) ;
extern void P_ProjectSource ( gclient_t * client , vec3_t point , vec3_t distance , vec3_t forward , vec3_t right , vec3_t result ) ;
extern void P_ProjectSource ( edict_t * ent , vec3_t distance , vec3_t forward , vec3_t right , vec3_t result ) ;
extern void ClientEndServerFrame ( edict_t * ent ) ;
extern void G_SetClientFrame ( edict_t * ent ) ;
extern void G_SetClientSound ( edict_t * ent ) ;