mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Updated OpenGL definitions in qgl.h
Using GL 1.4 declarations in code, although 'point parameters' will use legacy extensions if they're the only ones found. Moved stuff out of local.h; better to have definitions in one place. Extracted from <glext.h>.
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3dde0d5859
commit
79bb13d3a7
7 changed files with 65 additions and 95 deletions
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@ -1468,17 +1468,29 @@ RI_Init(void)
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/* Point parameters */
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R_Printf(PRINT_ALL, " - Point parameters: ");
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if (strstr(gl_config.extensions_string, "GL_ARB_point_parameters"))
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if ( strstr(gl_config.extensions_string, "GL_ARB_point_parameters") ||
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strstr(gl_config.extensions_string, "GL_EXT_point_parameters") ) // should exist for all OGL 1.4 hw...
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{
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qglPointParameterfARB = (void (APIENTRY *)(GLenum, GLfloat))RI_GetProcAddress ( "glPointParameterfARB" );
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qglPointParameterfvARB = (void (APIENTRY *)(GLenum, const GLfloat *))RI_GetProcAddress ( "glPointParameterfvARB" );
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qglPointParameterf = (void (APIENTRY *)(GLenum, GLfloat))RI_GetProcAddress ( "glPointParameterf" );
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qglPointParameterfv = (void (APIENTRY *)(GLenum, const GLfloat *))RI_GetProcAddress ( "glPointParameterfv" );
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if (!qglPointParameterf || !qglPointParameterfv)
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{
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qglPointParameterf = (void (APIENTRY *)(GLenum, GLfloat))RI_GetProcAddress ( "glPointParameterfARB" );
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qglPointParameterfv = (void (APIENTRY *)(GLenum, const GLfloat *))RI_GetProcAddress ( "glPointParameterfvARB" );
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}
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if (!qglPointParameterf || !qglPointParameterfv)
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{
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qglPointParameterf = (void (APIENTRY *)(GLenum, GLfloat))RI_GetProcAddress ( "glPointParameterfEXT" );
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qglPointParameterfv = (void (APIENTRY *)(GLenum, const GLfloat *))RI_GetProcAddress ( "glPointParameterfvEXT" );
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}
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}
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gl_config.pointparameters = false;
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if (gl1_pointparameters->value)
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{
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if (qglPointParameterfARB && qglPointParameterfvARB)
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if (qglPointParameterf && qglPointParameterfv)
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{
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gl_config.pointparameters = true;
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R_Printf(PRINT_ALL, "Okay\n");
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@ -208,9 +208,9 @@ R_SetDefaultState(void)
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attenuations[1] = gl1_particle_att_b->value;
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attenuations[2] = gl1_particle_att_c->value;
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qglPointParameterfARB(GL_POINT_SIZE_MIN_EXT, gl1_particle_min_size->value);
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qglPointParameterfARB(GL_POINT_SIZE_MAX_EXT, gl1_particle_max_size->value);
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qglPointParameterfvARB(GL_DISTANCE_ATTENUATION_EXT, attenuations);
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qglPointParameterf(GL_POINT_SIZE_MIN, gl1_particle_min_size->value);
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qglPointParameterf(GL_POINT_SIZE_MAX, gl1_particle_max_size->value);
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qglPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, attenuations);
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/* GL_POINT_SMOOTH is not implemented by some OpenGL
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drivers, especially the crappy Mesa3D backends like
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@ -33,12 +33,6 @@
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#include <SDL2/SDL.h>
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#endif
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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static SDL_Window* window = NULL;
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static SDL_GLContext context = NULL;
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qboolean IsHighDPIaware = false;
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@ -294,8 +294,8 @@ R_BlendLightmaps(const model_t *currentmodel)
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// Apply overbright bits to the static lightmaps
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if (gl1_overbrightbits->value)
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{
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R_TexEnv(GL_COMBINE_EXT);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, gl1_overbrightbits->value);
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R_TexEnv(GL_COMBINE);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, gl1_overbrightbits->value);
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}
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R_DrawGLPolyChain(surf->polys, 0, 0);
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@ -353,8 +353,8 @@ R_BlendLightmaps(const model_t *currentmodel)
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// Apply overbright bits to the dynamic lightmaps
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if (gl1_overbrightbits->value)
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{
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R_TexEnv(GL_COMBINE_EXT);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, gl1_overbrightbits->value);
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R_TexEnv(GL_COMBINE);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, gl1_overbrightbits->value);
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}
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R_DrawGLPolyChain(drawsurf->polys,
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@ -397,8 +397,8 @@ R_BlendLightmaps(const model_t *currentmodel)
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// Apply overbright bits to the remainder lightmaps
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if (gl1_overbrightbits->value)
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{
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R_TexEnv(GL_COMBINE_EXT);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, gl1_overbrightbits->value);
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R_TexEnv(GL_COMBINE);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, gl1_overbrightbits->value);
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}
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R_DrawGLPolyChain(surf->polys,
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@ -439,8 +439,8 @@ R_RenderBrushPoly(entity_t *currententity, msurface_t *fa)
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They oversaturate otherwise. */
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if (gl1_overbrightbits->value)
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{
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R_TexEnv(GL_COMBINE_EXT);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 1);
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R_TexEnv(GL_COMBINE);
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glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, 1);
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}
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else
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{
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@ -39,24 +39,6 @@
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#define GL_COLOR_INDEX8_EXT GL_COLOR_INDEX
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
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#endif
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#ifndef GL_VERSION_1_3
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#define GL_TEXTURE0 0x84C0
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#define GL_TEXTURE1 0x84C1
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#endif
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#ifndef GL_MULTISAMPLE
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#define GL_MULTISAMPLE 0x809D
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#endif
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#ifndef GL_MULTISAMPLE_FILTER_HINT_NV
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#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
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#endif
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#define TEXNUM_LIGHTMAPS 1024
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#define TEXNUM_SCRAPS 1152
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#define TEXNUM_IMAGES 1153
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@ -44,54 +44,37 @@
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#define APIENTRY
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#endif
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#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
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// Extracted from <glext.h>
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#ifndef GL_VERSION_1_4
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#define GL_POINT_SIZE_MIN 0x8126
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#define GL_POINT_SIZE_MAX 0x8127
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#define GL_POINT_DISTANCE_ATTENUATION 0x8129
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#endif
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#define GL_POINT_SIZE_MIN_EXT 0x8126
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#define GL_POINT_SIZE_MAX_EXT 0x8127
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#define GL_DISTANCE_ATTENUATION_EXT 0x8129
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#ifndef GL_VERSION_1_3
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#define GL_MULTISAMPLE 0x809D
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#define GL_COMBINE 0x8570
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#define GL_COMBINE_RGB 0x8571
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#define GL_COMBINE_ALPHA 0x8572
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#define GL_SOURCE0_RGB 0x8580
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#define GL_SOURCE1_RGB 0x8581
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#define GL_SOURCE0_ALPHA 0x8588
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#define GL_SOURCE1_ALPHA 0x8589
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#define GL_RGB_SCALE 0x8573
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#define GL_PREVIOUS 0x8578
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#endif
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#ifndef GL_EXT_texture_env_combine
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#define GL_COMBINE_EXT 0x8570
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#define GL_COMBINE_RGB_EXT 0x8571
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#define GL_COMBINE_ALPHA_EXT 0x8572
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#define GL_RGB_SCALE_EXT 0x8573
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#define GL_ADD_SIGNED_EXT 0x8574
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#define GL_INTERPOLATE_EXT 0x8575
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#define GL_CONSTANT_EXT 0x8576
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#define GL_PRIMARY_COLOR_EXT 0x8577
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#define GL_PREVIOUS_EXT 0x8578
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#define GL_SOURCE0_RGB_EXT 0x8580
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#define GL_SOURCE1_RGB_EXT 0x8581
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#define GL_SOURCE2_RGB_EXT 0x8582
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#define GL_SOURCE3_RGB_EXT 0x8583
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#define GL_SOURCE4_RGB_EXT 0x8584
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#define GL_SOURCE5_RGB_EXT 0x8585
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#define GL_SOURCE6_RGB_EXT 0x8586
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#define GL_SOURCE7_RGB_EXT 0x8587
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#define GL_SOURCE0_ALPHA_EXT 0x8588
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#define GL_SOURCE1_ALPHA_EXT 0x8589
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#define GL_SOURCE2_ALPHA_EXT 0x858A
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#define GL_SOURCE3_ALPHA_EXT 0x858B
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#define GL_SOURCE4_ALPHA_EXT 0x858C
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#define GL_SOURCE5_ALPHA_EXT 0x858D
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#define GL_SOURCE6_ALPHA_EXT 0x858E
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#define GL_SOURCE7_ALPHA_EXT 0x858F
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#define GL_OPERAND0_RGB_EXT 0x8590
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#define GL_OPERAND1_RGB_EXT 0x8591
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#define GL_OPERAND2_RGB_EXT 0x8592
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#define GL_OPERAND3_RGB_EXT 0x8593
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#define GL_OPERAND4_RGB_EXT 0x8594
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#define GL_OPERAND5_RGB_EXT 0x8595
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#define GL_OPERAND6_RGB_EXT 0x8596
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#define GL_OPERAND7_RGB_EXT 0x8597
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#define GL_OPERAND0_ALPHA_EXT 0x8598
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#define GL_OPERAND1_ALPHA_EXT 0x8599
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#define GL_OPERAND2_ALPHA_EXT 0x859A
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#define GL_OPERAND3_ALPHA_EXT 0x859B
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#define GL_OPERAND4_ALPHA_EXT 0x859C
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#define GL_OPERAND5_ALPHA_EXT 0x859D
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#define GL_OPERAND6_ALPHA_EXT 0x859E
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#define GL_OPERAND7_ALPHA_EXT 0x859F
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#ifndef GL_EXT_shared_texture_palette
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#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
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#endif
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#ifndef GL_NV_multisample_filter_hint
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#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
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#endif
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// =======================================================================
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@ -99,7 +82,7 @@
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/*
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* This is responsible for setting up our QGL extension pointers
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*/
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qboolean QGL_Init ( void );
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void QGL_Init ( void );
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/*
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* Unloads the specified DLL then nulls out all the proc pointers.
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@ -107,8 +90,8 @@ qboolean QGL_Init ( void );
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void QGL_Shutdown ( void );
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/* GL extensions */
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extern void ( APIENTRY *qglPointParameterfARB ) ( GLenum param, GLfloat value );
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extern void ( APIENTRY *qglPointParameterfvARB ) ( GLenum param,
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extern void ( APIENTRY *qglPointParameterf ) ( GLenum param, GLfloat value );
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extern void ( APIENTRY *qglPointParameterfv ) ( GLenum param,
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const GLfloat *value );
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extern void ( APIENTRY *qglColorTableEXT ) ( GLenum, GLenum, GLsizei, GLenum,
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GLenum, const GLvoid * );
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@ -38,8 +38,8 @@
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/*
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* GL extensions
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*/
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void (APIENTRY *qglPointParameterfARB)(GLenum param, GLfloat value);
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void (APIENTRY *qglPointParameterfvARB)(GLenum param, const GLfloat *value);
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void (APIENTRY *qglPointParameterf)(GLenum param, GLfloat value);
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void (APIENTRY *qglPointParameterfv)(GLenum param, const GLfloat *value);
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void (APIENTRY *qglColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum,
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const GLvoid *);
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@ -47,9 +47,9 @@ void (APIENTRY *qglColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum,
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void QGL_EXT_Reset ( void )
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{
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qglPointParameterfARB = NULL;
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qglPointParameterfvARB = NULL;
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qglColorTableEXT = NULL;
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qglPointParameterf = NULL;
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qglPointParameterfv = NULL;
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qglColorTableEXT = NULL;
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}
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/* ========================================================================= */
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@ -63,11 +63,10 @@ QGL_Shutdown ( void )
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/* ========================================================================= */
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qboolean
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void
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QGL_Init (void)
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{
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// Reset GL extension pointers
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QGL_EXT_Reset();
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return true;
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}
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