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Selten spielte nach "load" OGG nicht. Das ist nun repariert
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1 changed files with 9 additions and 1 deletions
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@ -838,7 +838,15 @@ void CL_ParseConfigString (void) {
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else if (i == CS_CDTRACK) {
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if (cl.refresh_prepped) {
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CDAudio_Play (atoi(cl.configstrings[CS_CDTRACK]), true);
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OGG_ResumeCmd();
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/* OGG/Vorbis */
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if (atoi(cl.configstrings[CS_CDTRACK]) < 10) {
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char tmp[3] = "0";
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OGG_ParseCmd(strcat(tmp, cl.configstrings[CS_CDTRACK]));
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} else {
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OGG_ParseCmd(cl.configstrings[CS_CDTRACK]);
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}
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}
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} else if (i >= CS_MODELS && i < CS_MODELS+MAX_MODELS) {
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