Only use client/refresh/header/local.h in refresh lib

that's why it's called "local.h". duh.
(next I'll move it to refresh/gl/)
This commit is contained in:
Daniel Gibson 2016-12-19 03:16:44 +01:00
parent 9252eba643
commit 73cf610cdb
5 changed files with 7 additions and 14 deletions

View file

@ -25,7 +25,6 @@
* =======================================================================
*/
#include "../../client/refresh/header/local.h"
#include "../../client/header/keyboard.h"
#include "../generic/header/input.h"
#include "../../client/header/client.h"
@ -83,6 +82,9 @@ cvar_t *m_yaw;
cvar_t *sensitivity;
static cvar_t *windowed_mouse;
extern void GLimp_GrabInput(qboolean grab);
/* ------------------------------------------------------------------ */
/*

View file

@ -34,8 +34,8 @@
* =======================================================================
*/
#include "../../client/refresh/header/local.h"
#include "../../common/header/common.h" /* CVar_*, qboolean (through shared.h) */
#include "../../client/header/ref.h"
#ifdef SDL2
#include <SDL2/SDL.h>

View file

@ -28,7 +28,6 @@
*/
#include "header/client.h"
#include "refresh/header/local.h"
static cvar_t *cfg_unbindall;

View file

@ -27,6 +27,8 @@
#ifndef CL_HEADER_KEYBOARD_H
#define CL_HEADER_KEYBOARD_H
#include "../../common/header/shared.h" /* for qboolean etc */
/* max length of a console command line */
#define MAXCMDLINE 256

View file

@ -407,11 +407,6 @@ typedef struct
extern glconfig_t gl_config;
extern glstate_t gl_state;
/*
* Initialzes the SDL video subsystem
*/
int GLimp_Init(void);
/*
* Shuts the render context and SDL window down
* (if contextOnly, the window will not be shutdown)
@ -424,9 +419,4 @@ void RI_ShutdownWindow(qboolean contextOnly);
*/
void *GLimp_GetProcAddress (const char* proc);
/*
* (Un)grab Input
*/
void GLimp_GrabInput(qboolean grab);
#endif