Disable gl_ext_multitexturing by default.

Multitexturing was enabled by default in 0f7b422. It gives a small but
on todays hardware neglectable performance boost, but caused several
problems over the years. For example gl_showtris doesn't work with it
and there's at least one render glitch in city3.bsp.
This commit is contained in:
Yamagi Burmeister 2016-05-01 09:01:27 +02:00
parent b4d16ab6b3
commit 6f64efbd17
1 changed files with 1 additions and 1 deletions

View File

@ -1187,7 +1187,7 @@ R_Register(void)
gl_ext_swapinterval = Cvar_Get("gl_ext_swapinterval", "1", CVAR_ARCHIVE); gl_ext_swapinterval = Cvar_Get("gl_ext_swapinterval", "1", CVAR_ARCHIVE);
gl_ext_palettedtexture = Cvar_Get("gl_ext_palettedtexture", "0", CVAR_ARCHIVE); gl_ext_palettedtexture = Cvar_Get("gl_ext_palettedtexture", "0", CVAR_ARCHIVE);
gl_ext_multitexture = Cvar_Get("gl_ext_multitexture", "1", CVAR_ARCHIVE); gl_ext_multitexture = Cvar_Get("gl_ext_multitexture", "0", CVAR_ARCHIVE);
gl_ext_pointparameters = Cvar_Get("gl_ext_pointparameters", "1", CVAR_ARCHIVE); gl_ext_pointparameters = Cvar_Get("gl_ext_pointparameters", "1", CVAR_ARCHIVE);
gl_ext_compiled_vertex_array = Cvar_Get("gl_ext_compiled_vertex_array", "1", CVAR_ARCHIVE); gl_ext_compiled_vertex_array = Cvar_Get("gl_ext_compiled_vertex_array", "1", CVAR_ARCHIVE);
gl_ext_mtexcombine = Cvar_Get("gl_ext_mtexcombine", "1", CVAR_ARCHIVE); gl_ext_mtexcombine = Cvar_Get("gl_ext_mtexcombine", "1", CVAR_ARCHIVE);