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dlopen wrapper expects .dylib extension on osx
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1 changed files with 3 additions and 0 deletions
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@ -531,6 +531,7 @@ set_target_properties(game PROPERTIES
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PREFIX ""
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PREFIX ""
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release/baseq2
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release/baseq2
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release/baseq2
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release/baseq2
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SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX}
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)
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)
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target_link_libraries(game ${yquake2LinkerFlags})
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target_link_libraries(game ${yquake2LinkerFlags})
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@ -540,6 +541,7 @@ set_target_properties(ref_gl1 PROPERTIES
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PREFIX ""
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PREFIX ""
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX}
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)
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)
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target_link_libraries(ref_gl1 ${yquake2LinkerFlags} ${yquake2OpenGLLinkerFlags} ${yquake2SDLLinkerFlags})
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target_link_libraries(ref_gl1 ${yquake2LinkerFlags} ${yquake2OpenGLLinkerFlags} ${yquake2SDLLinkerFlags})
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@ -549,5 +551,6 @@ set_target_properties(ref_gl3 PROPERTIES
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PREFIX ""
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PREFIX ""
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/release
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SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX}
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)
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)
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target_link_libraries(ref_gl3 ${yquake2LinkerFlags} ${yquake2SDLLinkerFlags})
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target_link_libraries(ref_gl3 ${yquake2LinkerFlags} ${yquake2SDLLinkerFlags})
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