diff --git a/src/client/cl_parse.c b/src/client/cl_parse.c index 413932bd..6246881a 100644 --- a/src/client/cl_parse.c +++ b/src/client/cl_parse.c @@ -97,13 +97,11 @@ qboolean CL_CheckOrDownloadFile (char *filename) COM_StripExtension (cls.downloadname, cls.downloadtempname); strcat (cls.downloadtempname, ".tmp"); -//ZOID + //ZOID // check to see if we already have a tmp for this file, if so, try to resume // open the file if not opened yet CL_DownloadFileName(name, sizeof(name), cls.downloadtempname); -// FS_CreatePath (name); - fp = fopen (name, "r+b"); if (fp) { // it exists int len; @@ -249,15 +247,6 @@ void CL_ParseDownload (void) if (percent != 100) { // request next block -// change display routines by zoid -#if 0 - Com_Printf ("."); - if (10*(percent/10) != cls.downloadpercent) - { - cls.downloadpercent = 10*(percent/10); - Com_Printf ("%i%%", cls.downloadpercent); - } -#endif cls.downloadpercent = percent; MSG_WriteByte (&cls.netchan.message, clc_stringcmd); @@ -268,8 +257,6 @@ void CL_ParseDownload (void) char oldn[MAX_OSPATH]; char newn[MAX_OSPATH]; -// Com_Printf ("100%%\n"); - fclose (cls.download); // rename the temp file to it's final name @@ -309,13 +296,13 @@ void CL_ParseServerData (void) int i; Com_DPrintf ("Serverdata packet received.\n"); -// -// wipe the client_state_t struct -// + // + // wipe the client_state_t struct + // CL_ClearState (); cls.state = ca_connected; -// parse protocol version number + // parse protocol version number i = MSG_ReadLong (&net_message); cls.serverProtocol = i; @@ -409,10 +396,10 @@ void CL_LoadClientinfo (clientinfo_t *ci, char *s) if (cl_noskins->value || *s == 0) { - Com_sprintf (model_filename, sizeof(model_filename), "players/male/tris.md2"); - Com_sprintf (weapon_filename, sizeof(weapon_filename), "players/male/weapon.md2"); - Com_sprintf (skin_filename, sizeof(skin_filename), "players/male/grunt.pcx"); - Com_sprintf (ci->iconname, sizeof(ci->iconname), "/players/male/grunt_i.pcx"); + strcpy (model_filename, "players/male/tris.md2"); + strcpy (weapon_filename, "players/male/weapon.md2"); + strcpy (skin_filename, "players/male/grunt.pcx"); + strcpy (ci->iconname, "/players/male/grunt_i.pcx"); ci->model = re.RegisterModel (model_filename); memset(ci->weaponmodel, 0, sizeof(ci->weaponmodel)); ci->weaponmodel[0] = re.RegisterModel (weapon_filename); @@ -605,17 +592,17 @@ void CL_ParseStartSoundPacket(void) sound_num = MSG_ReadByte (&net_message); if (flags & SND_VOLUME) - volume = MSG_ReadByte (&net_message) / 255.0; + volume = MSG_ReadByte (&net_message) / 255.0f; else volume = DEFAULT_SOUND_PACKET_VOLUME; if (flags & SND_ATTENUATION) - attenuation = MSG_ReadByte (&net_message) / 64.0; + attenuation = MSG_ReadByte (&net_message) / 64.0f; else attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; if (flags & SND_OFFSET) - ofs = MSG_ReadByte (&net_message) / 1000.0; + ofs = MSG_ReadByte (&net_message) / 1000.0f; else ofs = 0; @@ -667,18 +654,18 @@ void CL_ParseServerMessage (void) char *s; int i; -// -// if recording demos, copy the message out -// + // + // if recording demos, copy the message out + // if (cl_shownet->value == 1) Com_Printf ("%i ",net_message.cursize); else if (cl_shownet->value >= 2) Com_Printf ("------------------\n"); -// -// parse the message -// + // + // parse the message + // while (1) { if (net_message.readcount > net_message.cursize) @@ -703,7 +690,7 @@ void CL_ParseServerMessage (void) SHOWNET(svc_strings[cmd]); } - // other commands + // other commands switch (cmd) { default: @@ -711,7 +698,6 @@ void CL_ParseServerMessage (void) break; case svc_nop: -// Com_Printf ("svc_nop\n"); break; case svc_disconnect: @@ -748,6 +734,11 @@ void CL_ParseServerMessage (void) s = MSG_ReadString (&net_message); Com_DPrintf ("stufftext: %s\n", s); Cbuf_AddText (s); + + if (!cl.attractloop || !strcmp(s, "precache\n")) + Cbuf_AddText (s); + else + Com_DPrintf ("WARNING: Demo tried to execute command, ignored.\n"); break; case svc_serverdata: