Don't link game.so into quake2. That'll break everything :)

This commit is contained in:
Yamagi Burmeister 2015-08-23 18:50:48 +02:00
parent 767ec454fa
commit 6c43b2c725

View file

@ -417,9 +417,9 @@ set_target_properties(quake2 PROPERTIES
)
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
target_link_libraries(quake2 game ${yquake2LinkerFlags} ws2_32 winmm)
target_link_libraries(quake2 ${yquake2LinkerFlags} ws2_32 winmm)
else()
target_link_libraries(quake2 game ${yquake2LinkerFlags})
target_link_libraries(quake2 ${yquake2LinkerFlags})
endif()
# Quake 2 Dedicated Server