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BROKENGL um GL_EXT_point_parameters ist nun unnötig, da
Mesa3D den Bug behoben hat
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1 changed files with 0 additions and 4 deletions
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@ -1174,7 +1174,6 @@ int R_Init( void *hinstance, void *hWnd )
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if ( strstr( gl_config.extensions_string, "GL_EXT_point_parameters" ) )
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if ( strstr( gl_config.extensions_string, "GL_EXT_point_parameters" ) )
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{
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{
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#ifndef BROKEN_GL
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if ( gl_ext_pointparameters->value )
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if ( gl_ext_pointparameters->value )
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{
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{
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qglPointParameterfEXT = ( void (APIENTRY *)( GLenum, GLfloat ) ) qwglGetProcAddress( "glPointParameterfEXT" );
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qglPointParameterfEXT = ( void (APIENTRY *)( GLenum, GLfloat ) ) qwglGetProcAddress( "glPointParameterfEXT" );
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@ -1185,9 +1184,6 @@ int R_Init( void *hinstance, void *hWnd )
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{
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{
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ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" );
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ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" );
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}
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}
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#else
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ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" );
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#endif
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}
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}
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else
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else
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{
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{
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