BROKENGL um GL_EXT_point_parameters ist nun unnötig, da

Mesa3D den Bug behoben hat
This commit is contained in:
Yamagi Burmeister 2009-10-04 10:30:03 +00:00
parent 4b896d104e
commit 6a901a2baa

View file

@ -1174,7 +1174,6 @@ int R_Init( void *hinstance, void *hWnd )
if ( strstr( gl_config.extensions_string, "GL_EXT_point_parameters" ) ) if ( strstr( gl_config.extensions_string, "GL_EXT_point_parameters" ) )
{ {
#ifndef BROKEN_GL
if ( gl_ext_pointparameters->value ) if ( gl_ext_pointparameters->value )
{ {
qglPointParameterfEXT = ( void (APIENTRY *)( GLenum, GLfloat ) ) qwglGetProcAddress( "glPointParameterfEXT" ); qglPointParameterfEXT = ( void (APIENTRY *)( GLenum, GLfloat ) ) qwglGetProcAddress( "glPointParameterfEXT" );
@ -1185,9 +1184,6 @@ int R_Init( void *hinstance, void *hWnd )
{ {
ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" ); ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" );
} }
#else
ri.Con_Printf( PRINT_ALL, "...ignoring GL_EXT_point_parameters\n" );
#endif
} }
else else
{ {