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https://github.com/yquake2/yquake2remaster.git
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game: add choose_cdtrack
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parent
be83c229e0
commit
67b2bc80ac
8 changed files with 51 additions and 2 deletions
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@ -79,6 +79,12 @@ object_big_fire_think(edict_t *self)
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{
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self->s.frame = (self->s.frame + 1) % 60;
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self->nextthink = level.time + FRAMETIME;
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/* add particles */
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gi.WriteByte(svc_temp_entity);
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gi.WriteByte(TE_FLAME);
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gi.WritePosition(self->s.origin);
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gi.multicast(self->s.origin, MULTICAST_PVS);
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}
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void
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@ -1627,6 +1627,15 @@ SP_target_music(edict_t* self)
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self->use = target_music_use;
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}
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/*
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* QUAKED target_sky (1 0 0) (-8 -8 -8) (8 8 8)
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*
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* Change sky parameters
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* - sky: Environment map name
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* - skyaxis: Vector axis for rotating sky
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* - skyrotate: Speed of rotation (degrees/second)
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* - skyautorotate: Disable to set sky rotation manually
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*/
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void
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target_sky_use(edict_t *self, edict_t *other, edict_t *activator)
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{
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@ -1124,3 +1124,33 @@ SP_trigger_monsterjump(edict_t *self)
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self->touch = trigger_monsterjump_touch;
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self->movedir[2] = st.height;
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}
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/*
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* QUAKED choose_cdtrack (.5 .5 .5) ?
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* Sets CD track
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*
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* style: CD Track Id
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*/
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void
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choose_cdtrack_touch(edict_t *self, edict_t *other, cplane_t *plane /* unused */,
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csurface_t *surf /* unused */)
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{
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if (!self)
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{
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return;
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}
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gi.configstring(CS_CDTRACK, va("%i", self->style));
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}
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void
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SP_choose_cdtrack(edict_t *self)
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{
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if (!self)
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{
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return;
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}
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InitTrigger(self);
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self->touch = choose_cdtrack_touch;
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}
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@ -560,6 +560,7 @@ extern void chick_sight ( edict_t * self , edict_t * other ) ;
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extern void chick_slash ( edict_t * self ) ;
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extern void chick_stand ( edict_t * self ) ;
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extern void chick_walk ( edict_t * self ) ;
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extern void choose_cdtrack_touch ( edict_t * ent , edict_t * other , cplane_t * plane , csurface_t * surf ) ;
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extern void cleanupHeal ( edict_t * ent, qboolean change_frame ) ;
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extern void cleanupHealTarget ( edict_t * ent ) ;
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extern void commander_body_die ( edict_t * self , edict_t * inflictor , edict_t * attacker , int damage , vec3_t point ) ;
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@ -617,7 +618,7 @@ extern void drawbbox ( edict_t * self ) ;
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extern void drop_make_touchable ( edict_t * ent ) ;
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extern void drop_temp_touch ( edict_t * ent , edict_t * other , cplane_t * plane , csurface_t * surf ) ;
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extern void droptofloor ( edict_t * ent ) ;
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extern void dynamicspawn_touch(edict_t *self, edict_t *other, cplane_t *plane /* unused */, csurface_t *surf /* unused */);
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extern void dynamicspawn_touch ( edict_t * ent , edict_t * other , cplane_t * plane , csurface_t * surf ) ;
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extern void enfbolt_touch ( edict_t * self , edict_t * other , cplane_t * plane, csurface_t *surf);
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extern void enforcer_attack ( edict_t * self ) ;
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extern void enforcer_die ( edict_t * self , edict_t * inflictor , edict_t * attacker , int damage , vec3_t point ) ;
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@ -522,6 +522,7 @@
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{"chick_slash", (byte *)chick_slash},
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{"chick_stand", (byte *)chick_stand},
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{"chick_walk", (byte *)chick_walk},
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{"choose_cdtrack_touch", (byte *)choose_cdtrack_touch},
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{"cleanupHeal", (byte *)cleanupHeal},
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{"cleanupHealTarget", (byte *)cleanupHealTarget},
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{"commander_body_die", (byte *)commander_body_die},
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@ -29,6 +29,7 @@
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extern void SP_CreateCoopSpots(edict_t * self);
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extern void SP_CreateUnnamedSpawn(edict_t * self);
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extern void SP_FixCoopSpots(edict_t * self);
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extern void SP_choose_cdtrack(edict_t *self);
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extern void SP_dm_dball_ball(edict_t * self);
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extern void SP_dm_dball_ball_start(edict_t * self);
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extern void SP_dm_dball_goal(edict_t * self);
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@ -28,6 +28,7 @@
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{"ammo_magslug", SP_xatrix_item},
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{"ammo_trap", SP_xatrix_item},
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{"choose_cdtrack", SP_choose_cdtrack},
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{"dm_dball_ball", SP_dm_dball_ball},
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{"dm_dball_ball_start", SP_dm_dball_ball_start},
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{"dm_dball_goal", SP_dm_dball_goal},
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@ -600,7 +600,7 @@ character_siernan2|models/monsters/siernan/laying/tris.fm|1.0|1.0|1.0|general|-1
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character_ssithra_scout|models/monsters/ssithra/scout_scene/tris.fm|1.0|1.0|1.0|general|-26.0|-16.0|-13.0|26.0|16.0|13.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Ssithra scout|0.3|0.3|1.0
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character_ssithra_victim|models/monsters/Ssithra/cinematics/tris.fm|1.0|1.0|1.0|general|-40.0|-16.0|-2.0|40.0|16.0|2.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Ssithra torture victim|0.3|0.3|1.0
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character_tome|models/spells/book/tris.fm|1.0|1.0|1.0|general|-4.0|-8.0|-12.0|4.0|8.0|12.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Tome of Power|0.3|0.3|1.0
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choose_CDTrack||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Sets CD track|.5|.5|.5
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choose_cdtrack||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Sets CD track|.5|.5|.5
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env_bubbler||1.0|1.0|1.0|general|-8.0|-8.0|-8.0|8.0|8.0|8.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Bubbler|0.3|0.3|1.0
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env_dust||1.0|1.0|1.0|general|-8.0|-8.0|-8.0|8.0|8.0|8.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Dust (triggered)|0.3|0.3|1.0
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env_fire||1.0|1.0|1.0|general|-8.0|-8.0|-8.0|8.0|8.0|8.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Flame effect. Does not emit light|0.3|0.3|1.0
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