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Damit ist - bis auf einen Testlauf - das Aufräumen
des Clients und Server für POSIX beendet
This commit is contained in:
parent
7784426a43
commit
675192bd21
2 changed files with 29 additions and 22 deletions
47
Makefile
47
Makefile
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@ -92,7 +92,7 @@ SDLLDFLAGS=$(shell sdl-config --libs)
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# Targets
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all: client
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all: client dedicated_server
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client:
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@-mkdir -p build \
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@ -107,18 +107,21 @@ client:
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build/posix/glob \
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build/posix/sdl \
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build/posix/vid \
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build/server
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$(MAKE) build/client/quake2
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build/server \
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release
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$(MAKE) release/quake2
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dedicated_server:
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@-mkdir -p build \
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build/dedicated_server \
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build/dedicated_server_common \
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build/dedicated_server_posix
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$(MAKE) build/dedicated_server/q2ded
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build/dedicated_server_posix \
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build/dedicated_server_posix/glob \
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release
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$(MAKE) release/q2ded
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clean:
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@-rm -Rf build
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@-rm -Rf build release
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# ----------
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@ -222,10 +225,10 @@ DEDICATED_SERVER_COMMON_OBJS = \
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# Dedicated server POSIX platform objects
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DEDICATED_SERVER_POSIX_OBJS = \
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build/dedicated_server_posix/glob.o \
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build/dedicated_server_posix/net_udp.o \
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build/dedicated_server_posix/glob/glob.o \
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build/dedicated_server_posix/network.o \
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build/dedicated_server_posix/posix.o \
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build/dedicated_server_posix/sys_linux.o
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build/dedicated_server_posix/system.o
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# ----------
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@ -410,25 +413,25 @@ build/dedicated_server/sv_world.o : src/server/sv_world.c
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# ---------
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# Dedicated server common build
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build/dedicated_server_common/cmd.o : src/common/cmd.c
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build/dedicated_server_common/cmd.o : src/common/cmd.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/cmodel.o : src/common/cmodel.c
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build/dedicated_server_common/cmodel.o : src/common/cmodel.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/common.o : src/common/common.c
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build/dedicated_server_common/common.o : src/common/common.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/crc.o : src/common/crc.c
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build/dedicated_server_common/crc.o : src/common/crc.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/cvar.o : src/common/cvar.c
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build/dedicated_server_common/cvar.o : src/common/cvar.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/files.o : src/common/files.c
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build/dedicated_server_common/files.o : src/common/files.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/md4.o : src/common/md4.c
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build/dedicated_server_common/md4.o : src/common/md4.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_common/net_chan.o : src/common/net_chan.c
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@ -440,28 +443,28 @@ build/dedicated_server_common/pmove.o : src/common/pmove.c
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# ----------
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# Dedicated server POSIX build
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build/dedicated_server_posix/glob.o : src/platforms/posix/glob.c
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build/dedicated_server_posix/glob/glob.o : src/platforms/posix/glob/glob.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_posix/net_udp.o : src/platforms/posix/net_udp.c
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build/dedicated_server_posix/network.o : src/platforms/posix/network.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_posix/q_shlinux.o : src/platforms/posix/q_shlinux.c
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build/dedicated_server_posix/posix.o : src/platforms/posix/posix.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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build/dedicated_server_posix/sys_linux.o : src/platforms/posix/sys_linux.c
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build/dedicated_server_posix/system.o : src/platforms/posix/system.c
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ -c $<
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# ----------
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# The client
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build/client/quake2 : $(CLIENT_OBJS) $(COMMON_OBJS) $(GAME_ABI_OBJS) \
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release/quake2 : $(CLIENT_OBJS) $(COMMON_OBJS) $(GAME_ABI_OBJS) \
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$(SERVER_OBJS) $(POSIX_OBJS)
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$(CC) $(CFLAGS_CLIENT) -o $@ $(CLIENT_OBJS) $(COMMON_OBJS) $(GAME_ABI_OBJS) \
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$(SERVER_OBJS) $(POSIX_OBJS) $(LDFLAGS) $(SDLLDFLAGS)
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# Dedicated Server
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build/dedicated_server/q2ded : $(DEDICATED_SERVER_OBJS) $(DEDICATED_SERVER_COMMON_OBJS) \
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release/q2ded : $(DEDICATED_SERVER_OBJS) $(DEDICATED_SERVER_COMMON_OBJS) \
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$(GAME_ABI_OBJS) $(DEDICATED_SERVER_POSIX_OBJS)
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$(CC) $(CFLAGS_DEDICATED_SERVER) -o $@ $(DEDICATED_SERVER_OBJS) \
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$(DEDICATED_SERVER_COMMON_OBJS) $(GAME_ABI_OBJS) \
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@ -84,7 +84,9 @@ void Sys_Printf (char *fmt, ...)
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void Sys_Quit (void)
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{
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#ifndef DEDICATED_ONLY
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CL_Shutdown ();
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#endif
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Qcommon_Shutdown ();
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fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
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_exit(0);
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@ -102,7 +104,9 @@ void Sys_Error (char *error, ...)
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// change stdin to non blocking
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fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
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#ifndef DEDICATED_ONLY
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CL_Shutdown ();
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#endif
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Qcommon_Shutdown ();
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va_start (argptr,error);
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