From 61059f0b418f098fcecc9f0ff22add67f3f73716 Mon Sep 17 00:00:00 2001 From: Yamagi Date: Mon, 14 Jun 2021 16:17:28 +0200 Subject: [PATCH] Spelling fixes for the CHANGELOG. --- CHANGELOG | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index bbcc95eb..e4e65ccf 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,36 +1,36 @@ Quake II 7.45 to 8.00: - Client side support for the optional Vulkan renderer library. -- Non existent renderer librarys are now skipped over by the menu. +- Non existent renderer libraries are now skipped over by the menu. - Fix several bugs when loading autosaves. - Bump the maximal number of OGG/Vorbis files to 128. -- Several fixes to the Baracude Shark. (by BjossiAlfreds) +- Several fixes to the Barracuda Shark. (by BjossiAlfreds) - 'vid_fullscreen' and 'r_mode' are no longer special, they require an explicit 'vid_restart' like every other cvar. - Remove hardcoded map fixes and replace them by optional entity files. Add several newly discovered map fixes. (by BjossiAlfreds) -- Send the network protocol version to the server. This can be used - by the server to support clients with different network protocol - version. (by Knightmare) -- Force SDL to minimize the window when it's focus is lost. This fixes +- Send the network protocol version to the server. This can be used by + the server to support clients with different network protocol version. + (by Knightmare) +- Force SDL to minimize the window when its focus is lost. This fixes several problem under Windows with SDL 2.0.14 and newer. -- Switch the semantics of the 'vid'fullscreen' cvar. '1' is now native - fullscreen, like it was in Vanilla Quake II. '2' is now desktop +- Switch the semantics of the 'vid_fullscreen' cvar. '1' is now native + fullscreen, like it was in Vanilla Quake II. '2' is desktop fullscreen. When desktop fullscreen is selected through the menu, 'r_mode' is forced to '-2'. - Add 'g_footsteps' to control the generation of footstep sound. This cvar is cheat protected. '1' is Vanilla Quake II behavior and the - default. '0' never generated footstep sound, '2' always generates + default. '0' never generates footstep sound, '2' always generates them. - Support stereo wave files. (by 0lvin) - Add 'cl_r1q2_lighstyle'. When set to '1' Yamagi Quake II uses the Vanilla Quake II light styles (for example yellow light for the - hyperblaster) instead if the r1q2 light styles. + Hyperblaster) instead of the default r1q2 light styles. - Add a submenu to configure gamepad and joystick sensitivities. (by Larry Davis) -- Ensure that the config is written before changing the active mod. +- Ensure that the config file is written before changing the active mod. This prevents config changes from getting lost. -- Overhaul the search path logic. Make sure that each directory is - added only one. +- Overhaul the search path logic. Make sure that each directory is added + only once. Quake II 7.44 to 7.45: - Fix a crash under windows when opening the games menu with mods