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Sleep 850 microseconds between dedicated server frames.
The dedicated server runs at cl_maxfps frames per second. Een with very large values one server frame can never be shorter than 1 milliseconds. And the timing doesn't need to be very precise since the network latency adds a lot of more jitter.
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@ -41,7 +41,13 @@ main(int argc, char **argv)
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int verLen, i;
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int verLen, i;
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long long oldtime, newtime;
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long long oldtime, newtime;
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const char* versionString;
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const char* versionString;
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// Time slept each frame.
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#ifndef DEDICATED_ONLY
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struct timespec t = {0, 5000};
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struct timespec t = {0, 5000};
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#else
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struct timespec t = {0, 850000};
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#endif
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/* register signal handler */
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/* register signal handler */
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registerHandler();
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registerHandler();
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