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Switch overbright bits off by default to get the classic look
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@ -1203,7 +1203,7 @@ R_Register(void)
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gl_speeds = Cvar_Get("gl_speeds", "0", 0);
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gl_speeds = Cvar_Get("gl_speeds", "0", 0);
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gl_lightlevel = Cvar_Get("gl_lightlevel", "0", 0);
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gl_lightlevel = Cvar_Get("gl_lightlevel", "0", 0);
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gl_overbrightbits = Cvar_Get("gl_overbrightbits", "2", CVAR_ARCHIVE);
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gl_overbrightbits = Cvar_Get("gl_overbrightbits", "0", CVAR_ARCHIVE);
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gl_particle_min_size = Cvar_Get("gl_particle_min_size", "2", CVAR_ARCHIVE);
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gl_particle_min_size = Cvar_Get("gl_particle_min_size", "2", CVAR_ARCHIVE);
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gl_particle_max_size = Cvar_Get("gl_particle_max_size", "40", CVAR_ARCHIVE);
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gl_particle_max_size = Cvar_Get("gl_particle_max_size", "40", CVAR_ARCHIVE);
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