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Removed dead code missed in 43fa3a1
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@ -87,13 +87,6 @@ R_InitParticleTexture(void)
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byte partData[16][16][4];
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byte notexData[8][8][4];
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byte (*sourcetexture)[16][16] = &dottexture;
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if (gl1_particle_square->value)
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{
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sourcetexture = &squaretexture;
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}
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/* particle texture */
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for (x = 0; x < 16; x++)
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{
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