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Port GetWindowSize() to SDL 3.
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1 changed files with 3 additions and 8 deletions
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@ -32,6 +32,7 @@
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* * Do we need to request High DPI modes when vid_highdpiaware > 0?
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* * Do we need to request High DPI modes when vid_highdpiaware > 0?
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* * `fullscreen` should be an enum to make the code more readable.
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* * `fullscreen` should be an enum to make the code more readable.
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* * Debug fullscreen handling, maybe refactor it further.
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* * Debug fullscreen handling, maybe refactor it further.
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* * Check if window size handling is correct.
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*/
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*/
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#include "../../common/header/common.h"
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#include "../../common/header/common.h"
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@ -236,18 +237,12 @@ GetWindowSize(int* w, int* h)
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return false;
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return false;
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}
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}
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SDL_DisplayMode m;
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if (SDL_GetWindowSize(window, w, h) < 0)
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if (SDL_GetWindowFullscreenMode(window, &m) != 0)
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{
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{
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Com_Printf("Can't get Displaymode: %s\n", SDL_GetError());
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Com_Printf("Couldn't get window size: %s\n", SDL_GetError());
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return false;
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return false;
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}
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}
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*w = m.w;
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*h = m.h;
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return true;
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return true;
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}
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}
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