From 5440d6b94ad976ad2abc881adf9b251c854e3a8e Mon Sep 17 00:00:00 2001 From: Denis Pauk Date: Sun, 5 Jan 2025 23:41:14 +0200 Subject: [PATCH] pmove: PM_Friction cleanup --- src/common/pmove.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/common/pmove.c b/src/common/pmove.c index 5fe6be58..73b83be3 100644 --- a/src/common/pmove.c +++ b/src/common/pmove.c @@ -295,7 +295,7 @@ PM_Friction(void) vel = pml.velocity; - speed = (float)sqrt(vel[0] * vel[0] + vel[1] * vel[1] + vel[2] * vel[2]); + speed = VectorLength(vel); if (speed < 1) { @@ -336,8 +336,9 @@ PM_Friction(void) vel[2] = vel[2] * newspeed; } -//Used for speedoomter display. -void GetPlayerSpeed(float* speed, float* speedxy) { +/* Used for speedoomter display. */ +void GetPlayerSpeed(float *speed, float *speedxy) +{ *speedxy = sqrt(pml.velocity[0] * pml.velocity[0] + pml.velocity[1] * pml.velocity[1]); *speed = VectorLength(pml.velocity); }