Fix game with older SDL versions.

The window `flags` must be returned always, otherwise there won't be
usable Window flags and the game doesn't start.
This commit is contained in:
Yamagi 2023-05-20 16:26:02 +02:00
parent 5f03705c5d
commit 51cdc80525

View file

@ -481,9 +481,9 @@ Glimp_DetermineHighDPISupport(int flags)
{
flags |= SDL_WINDOW_ALLOW_HIGHDPI;
}
#endif
return flags;
#endif
}
/*