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Fix game with older SDL versions.
The window `flags` must be returned always, otherwise there won't be usable Window flags and the game doesn't start.
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1 changed files with 1 additions and 1 deletions
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@ -481,9 +481,9 @@ Glimp_DetermineHighDPISupport(int flags)
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{
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flags |= SDL_WINDOW_ALLOW_HIGHDPI;
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}
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#endif
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return flags;
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#endif
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}
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/*
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