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https://github.com/yquake2/yquake2remaster.git
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small build clean up
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parent
80edb06b79
commit
51407d7139
4 changed files with 14 additions and 13 deletions
1
Makefile
1
Makefile
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@ -396,6 +396,7 @@ config:
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@echo "YQ2_ARCH = $(YQ2_ARCH) COMPILER = $(COMPILER)"
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@echo "WITH_CURL = $(WITH_CURL)"
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@echo "WITH_OPENAL = $(WITH_OPENAL)"
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@echo "WITH_AVCODEC = $(WITH_AVCODEC)"
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@echo "WITH_RPATH = $(WITH_RPATH)"
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@echo "WITH_SYSTEMWIDE = $(WITH_SYSTEMWIDE)"
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@echo "WITH_SYSTEMDIR = $(WITH_SYSTEMDIR)"
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@ -515,7 +515,7 @@ CL_InitLocal(void)
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cl_noskins = Cvar_Get("cl_noskins", "0", 0);
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cl_predict = Cvar_Get("cl_predict", "1", 0);
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cl_showfps = Cvar_Get("cl_showfps", "0", CVAR_ARCHIVE);
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cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
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cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
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cl_upspeed = Cvar_Get("cl_upspeed", "200", 0);
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", 0);
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@ -67,7 +67,7 @@ int crosshair_width, crosshair_height;
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extern cvar_t *cl_showfps;
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extern cvar_t *crosshair_scale;
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extern cvar_t *cl_showspeed;
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extern float GetPlayerSpeed();
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extern float GetPlayerSpeed();
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void SCR_TimeRefresh_f(void);
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void SCR_Loading_f(void);
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@ -1450,8 +1450,8 @@ SCR_DrawLayout(void)
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// ----
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void
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SCR_DrawSpeed(void)
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void
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SCR_DrawSpeed(void)
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{
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if (cl_showspeed->value < 1) //Disabled, do nothing
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return;
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@ -1460,11 +1460,11 @@ SCR_DrawSpeed(void)
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float speed, speedxy;
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float scale = SCR_GetConsoleScale();
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int str_len, xPos, yPos = 0;
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GetPlayerSpeed(&speed, &speedxy);
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snprintf(spd_str, sizeof(spd_str), "%6.2f (%6.2f) QU/s", speed, speedxy);
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str_len = scale * (strlen(spd_str) * 8 + 2);
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if (cl_showspeed->value == 1) //Draw speed and xy speed at top right
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{
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xPos = viddef.width - str_len;
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@ -1494,7 +1494,7 @@ SCR_DrawSpeed(void)
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str_len = scale * (strlen(spd_str) * 8 + 2);
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yPos = scr_vrect.y + (scr_vrect.height / 2) + (scale * 10);
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xPos = scr_vrect.x + (scr_vrect.width / 2) - (str_len / 2);
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DrawStringScaled(xPos, yPos, spd_str, scale);
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SCR_AddDirtyPoint(xPos, yPos);
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SCR_AddDirtyPoint(xPos + str_len, yPos);
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@ -425,7 +425,7 @@ VID_MenuInit(void)
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"on",
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0
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};
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static const char *yesno_names[] = {
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"no",
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"yes",
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@ -721,7 +721,7 @@ VID_MenuInit(void)
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pow(2, s_msaa_list.curvalue) <= gl_msaa_samples->value);
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s_msaa_list.curvalue--;
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}
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s_filter_list.generic.type = MTYPE_SPINCONTROL;
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s_filter_list.generic.name = "texture filter";
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s_filter_list.curvalue = 0;
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@ -729,14 +729,14 @@ VID_MenuInit(void)
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const char* filter = NULL;
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int mode = 0;
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if (Q_stricmp(vid_renderer->string, "gl3") == 0 || Q_stricmp(vid_renderer->string, "gles3") == 0 ||
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Q_stricmp(vid_renderer->string, "gl1") == 0)
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{
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{
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s_filter_list.generic.x = 0;
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s_filter_list.generic.y = (y += 10);
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s_filter_list.itemnames = filter_names;
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filter = Cvar_VariableString("gl_texturemode");
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mode = 3;
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@ -765,7 +765,7 @@ VID_MenuInit(void)
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if (Q_stricmp(filter, "1") == 0)
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{
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mode = 1;
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}
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}
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}
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s_filter_list.curvalue = mode;
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