Fix link issues

This commit is contained in:
Denis Pauk 2017-12-17 23:18:56 +02:00
parent 339c9da8a8
commit 4f68f0e9f1
6 changed files with 95 additions and 95 deletions

View file

@ -29,10 +29,10 @@ image_t *draw_chars; // 8*8 graphic characters
/*
================
Draw_FindPic
RE_Draw_FindPic
================
*/
image_t *Draw_FindPic (char *name)
image_t *RE_Draw_FindPic (char *name)
{
image_t *image;
@ -58,7 +58,7 @@ Draw_InitLocal
*/
void Draw_InitLocal (void)
{
draw_chars = Draw_FindPic ("conchars");
draw_chars = RE_Draw_FindPic ("conchars");
}
@ -72,7 +72,7 @@ It can be clipped to the top of the screen to allow the console to be
smoothly scrolled off.
================
*/
void Draw_CharScaled(int x, int y, int num, float scale)
void RE_Draw_CharScaled(int x, int y, int num, float scale)
{
pixel_t *dest;
byte *source;
@ -128,14 +128,14 @@ void Draw_CharScaled(int x, int y, int num, float scale)
/*
=============
Draw_GetPicSize
RE_Draw_GetPicSize
=============
*/
void Draw_GetPicSize (int *w, int *h, char *pic)
void RE_Draw_GetPicSize (int *w, int *h, char *pic)
{
image_t *gl;
gl = Draw_FindPic (pic);
gl = RE_Draw_FindPic (pic);
if (!gl)
{
*w = *h = -1;
@ -147,10 +147,10 @@ void Draw_GetPicSize (int *w, int *h, char *pic)
/*
=============
Draw_StretchPicImplementation
RE_Draw_StretchPicImplementation
=============
*/
void Draw_StretchPicImplementation (int x, int y, int w, int h, image_t *pic)
void RE_Draw_StretchPicImplementation (int x, int y, int w, int h, image_t *pic)
{
pixel_t *dest;
byte *source;
@ -199,35 +199,35 @@ void Draw_StretchPicImplementation (int x, int y, int w, int h, image_t *pic)
/*
=============
Draw_StretchPic
RE_Draw_StretchPic
=============
*/
void Draw_StretchPic (int x, int y, int w, int h, char *name)
void RE_Draw_StretchPic (int x, int y, int w, int h, char *name)
{
image_t *pic;
pic = Draw_FindPic (name);
pic = RE_Draw_FindPic (name);
if (!pic)
{
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
return;
}
Draw_StretchPicImplementation (x, y, w, h, pic);
RE_Draw_StretchPicImplementation (x, y, w, h, pic);
}
/*
=============
Draw_StretchRaw
RE_Draw_StretchRaw
=============
*/
void Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data)
void RE_Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data)
{
image_t pic;
pic.pixels[0] = data;
pic.width = cols;
pic.height = rows;
Draw_StretchPicImplementation (x, y, w, h, &pic);
RE_Draw_StretchPicImplementation (x, y, w, h, &pic);
}
/*
@ -235,7 +235,7 @@ void Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data
Draw_Pic
=============
*/
void Draw_PicScaled(int x, int y, char *name, float scale)
void RE_Draw_PicScaled(int x, int y, char *name, float scale)
{
image_t *pic;
pixel_t *dest;
@ -244,7 +244,7 @@ void Draw_PicScaled(int x, int y, char *name, float scale)
int height;
iscale = (int)scale;
pic = Draw_FindPic (name);
pic = RE_Draw_FindPic (name);
if (!pic)
{
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
@ -311,13 +311,13 @@ void Draw_PicScaled(int x, int y, char *name, float scale)
/*
=============
Draw_TileClear
RE_Draw_TileClear
This repeats a 64*64 tile graphic to fill the screen around a sized down
refresh window.
=============
*/
void Draw_TileClear (int x, int y, int w, int h, char *name)
void RE_Draw_TileClear (int x, int y, int w, int h, char *name)
{
int i, j;
byte *psrc;
@ -342,7 +342,7 @@ void Draw_TileClear (int x, int y, int w, int h, char *name)
if (w <= 0 || h <= 0)
return;
pic = Draw_FindPic (name);
pic = RE_Draw_FindPic (name);
if (!pic)
{
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
@ -361,12 +361,12 @@ void Draw_TileClear (int x, int y, int w, int h, char *name)
/*
=============
Draw_Fill
RE_Draw_Fill
Fills a box of pixels with a single color
=============
*/
void Draw_Fill (int x, int y, int w, int h, int c)
void RE_Draw_Fill (int x, int y, int w, int h, int c)
{
pixel_t *dest;
int u, v;
@ -399,11 +399,11 @@ void Draw_Fill (int x, int y, int w, int h, int c)
/*
================
Draw_FadeScreen
RE_Draw_FadeScreen
================
*/
void Draw_FadeScreen (void)
void RE_Draw_FadeScreen (void)
{
int x,y;

View file

@ -243,10 +243,10 @@ image_t *R_FindImage (char *name, imagetype_t type)
/*
===============
R_RegisterSkin
RE_RegisterSkin
===============
*/
struct image_s *R_RegisterSkin (char *name)
struct image_s *RE_RegisterSkin (char *name)
{
return R_FindImage (name, it_skin);
}

View file

@ -668,34 +668,34 @@ void R_NewMap (void);
void R_Register (void);
void R_UnRegister (void);
void Draw_InitLocal(void);
qboolean R_Init(void);
void R_Shutdown(void);
qboolean RE_Init(void);
void RE_Shutdown(void);
void R_InitCaches(void);
void D_FlushCaches(void);
void R_ScreenShot_f( void );
void R_BeginRegistration (char *map);
struct model_s *R_RegisterModel (char *name);
void R_EndRegistration (void);
void RE_BeginRegistration (char *map);
struct model_s *RE_RegisterModel (char *name);
void RE_EndRegistration (void);
void R_RenderFrame (refdef_t *fd);
void RE_RenderFrame (refdef_t *fd);
struct image_s *Draw_FindPic (char *name);
struct image_s *RE_Draw_FindPic (char *name);
void Draw_GetPicSize (int *w, int *h, char *name);
void Draw_PicScaled (int x, int y, char *name, float factor);
void Draw_StretchPic (int x, int y, int w, int h, char *name);
void Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data);
void Draw_CharScaled (int x, int y, int c, float scale);
void Draw_TileClear (int x, int y, int w, int h, char *name);
void Draw_Fill (int x, int y, int w, int h, int c);
void Draw_FadeScreen (void);
void RE_Draw_GetPicSize (int *w, int *h, char *name);
void RE_Draw_PicScaled (int x, int y, char *name, float factor);
void RE_Draw_StretchPic (int x, int y, int w, int h, char *name);
void RE_Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data);
void RE_Draw_CharScaled (int x, int y, int c, float scale);
void RE_Draw_TileClear (int x, int y, int w, int h, char *name);
void RE_Draw_Fill (int x, int y, int w, int h, int c);
void RE_Draw_FadeScreen (void);
void Draw_GetPalette (void);
void R_BeginFrame( float camera_separation );
void RE_BeginFrame( float camera_separation );
void R_SetPalette( const unsigned char *palette );
void RE_SetPalette( const unsigned char *palette );
extern unsigned d_8to24table[256]; // base
@ -746,9 +746,9 @@ IMPLEMENTATION FUNCTIONS
====================================================================
*/
void SWimp_BeginFrame(float camera_separation);
void SWimp_EndFrame(void);
void RE_EndFrame(void);
int SWimp_Init(void);
void SWimp_SetPalette(const unsigned char *palette);
void RE_SetPalette(const unsigned char *palette);
void SWimp_Shutdown(void );
rserr_t SWimp_SetMode(int *pwidth, int *pheight, int mode, qboolean fullscreen);

View file

@ -313,7 +313,7 @@ void R_UnRegister (void)
R_Init
===============
*/
qboolean R_Init(void)
qboolean RE_Init(void)
{
R_InitImages ();
Mod_Init ();
@ -338,7 +338,7 @@ qboolean R_Init(void)
return false;
// create the window
R_BeginFrame( 0 );
RE_BeginFrame( 0 );
R_Printf(PRINT_ALL, "ref_soft version: "REF_VERSION"\n");
@ -347,10 +347,10 @@ qboolean R_Init(void)
/*
===============
R_Shutdown
RE_Shutdown
===============
*/
void R_Shutdown (void)
void RE_Shutdown (void)
{
// free z buffer
if (d_pzbuffer)
@ -976,11 +976,11 @@ void R_SetLightLevel (void)
/*
================
R_RenderFrame
RE_RenderFrame
================
*/
void R_RenderFrame (refdef_t *fd)
void RE_RenderFrame (refdef_t *fd)
{
r_newrefdef = *fd;
@ -1082,9 +1082,9 @@ void R_InitGraphics( int width, int height )
}
/*
** R_BeginFrame
** RE_BeginFrame
*/
void R_BeginFrame( float camera_separation )
void RE_BeginFrame( float camera_separation )
{
extern void Draw_BuildGammaTable( void );
@ -1121,19 +1121,19 @@ void R_BeginFrame( float camera_separation )
if ( err == rserr_invalid_mode )
{
ri.Cvar_SetValue( "sw_mode", sw_state.prev_mode );
R_Printf( PRINT_ALL, "ref_soft::R_BeginFrame() - could not set mode\n" );
R_Printf( PRINT_ALL, "ref_soft::RE_BeginFrame() - could not set mode\n" );
}
else if ( err == rserr_invalid_fullscreen )
{
R_InitGraphics( vid.width, vid.height );
ri.Cvar_SetValue( "vid_fullscreen", 0);
R_Printf( PRINT_ALL, "ref_soft::R_BeginFrame() - fullscreen unavailable in this mode\n" );
R_Printf( PRINT_ALL, "ref_soft::RE_BeginFrame() - fullscreen unavailable in this mode\n" );
sw_state.prev_mode = sw_mode->value;
}
else
{
ri.Sys_Error( ERR_FATAL, "ref_soft::R_BeginFrame() - catastrophic mode change failure\n" );
ri.Sys_Error( ERR_FATAL, "ref_soft::RE_BeginFrame() - catastrophic mode change failure\n" );
}
}
}
@ -1155,9 +1155,9 @@ void R_GammaCorrectAndSetPalette( const unsigned char *palette )
}
/*
** R_SetPalette
** RE_SetPalette
*/
void R_SetPalette(const unsigned char *palette)
void RE_SetPalette(const unsigned char *palette)
{
byte palette32[1024];
int i;
@ -1166,7 +1166,7 @@ void R_SetPalette(const unsigned char *palette)
memset(vid_buffer, 0, vid.height * vid.width * sizeof(pixel_t));
// flush it to the screen
SWimp_EndFrame ();
RE_EndFrame ();
if (palette)
{
@ -1292,14 +1292,14 @@ void R_DrawBeam( entity_t *e )
/*
============
R_SetSky
RE_SetSky
============
*/
// 3dstudio environment map names
char *suf[6] = {"rt", "bk", "lf", "ft", "up", "dn"};
int r_skysideimage[6] = {5, 2, 4, 1, 0, 3};
extern mtexinfo_t r_skytexinfo[6];
void R_SetSky (char *name, float rotate, vec3_t axis)
void RE_SetSky (char *name, float rotate, vec3_t axis)
{
int i;
char pathname[MAX_QPATH];
@ -1349,7 +1349,7 @@ void Draw_GetPalette (void)
free (pal);
}
struct image_s *R_RegisterSkin (char *name);
struct image_s *RE_RegisterSkin (char *name);
void R_Printf(int level, const char* msg, ...)
{
@ -1359,7 +1359,7 @@ void R_Printf(int level, const char* msg, ...)
va_end(argptr);
}
qboolean SWimp_IsVsyncActive(void)
qboolean RE_IsVsyncActive(void)
{
return true;
}
@ -1379,33 +1379,33 @@ GetRefAPI(refimport_t imp)
re.api_version = API_VERSION;
re.BeginRegistration = R_BeginRegistration;
re.RegisterModel = R_RegisterModel;
re.RegisterSkin = R_RegisterSkin;
re.DrawFindPic = Draw_FindPic;
re.SetSky = R_SetSky;
re.EndRegistration = R_EndRegistration;
re.BeginRegistration = RE_BeginRegistration;
re.RegisterModel = RE_RegisterModel;
re.RegisterSkin = RE_RegisterSkin;
re.DrawFindPic = RE_Draw_FindPic;
re.SetSky = RE_SetSky;
re.EndRegistration = RE_EndRegistration;
re.RenderFrame = R_RenderFrame;
re.RenderFrame = RE_RenderFrame;
re.DrawGetPicSize = Draw_GetPicSize;
re.DrawGetPicSize = RE_Draw_GetPicSize;
re.DrawPicScaled = Draw_PicScaled;
re.DrawStretchPic = Draw_StretchPic;
re.DrawCharScaled = Draw_CharScaled;
re.DrawTileClear = Draw_TileClear;
re.DrawFill = Draw_Fill;
re.DrawFadeScreen= Draw_FadeScreen;
re.DrawPicScaled = RE_Draw_PicScaled;
re.DrawStretchPic = RE_Draw_StretchPic;
re.DrawCharScaled = RE_Draw_CharScaled;
re.DrawTileClear = RE_Draw_TileClear;
re.DrawFill = RE_Draw_Fill;
re.DrawFadeScreen = RE_Draw_FadeScreen;
re.DrawStretchRaw = Draw_StretchRaw;
re.DrawStretchRaw = RE_Draw_StretchRaw;
re.Init = R_Init;
re.IsVSyncActive = SWimp_IsVsyncActive;
re.Shutdown = R_Shutdown;
re.Init = RE_Init;
re.IsVSyncActive = RE_IsVsyncActive;
re.Shutdown = RE_Shutdown;
re.SetPalette = R_SetPalette;
re.BeginFrame = R_BeginFrame;
re.EndFrame = SWimp_EndFrame;
re.SetPalette = RE_SetPalette;
re.BeginFrame = RE_BeginFrame;
re.EndFrame = RE_EndFrame;
Swap_Init ();
@ -1901,14 +1901,14 @@ static qboolean SWimp_InitGraphics(qboolean fullscreen, int *pwidth, int *pheigh
}
/*
** SWimp_EndFrame
** RE_EndFrame
**
** This does an implementation specific copy from the backbuffer to the
** front buffer. In the Win32 case it uses BitBlt or BltFast depending
** on whether we're using DIB sections/GDI or DDRAW.
*/
void SWimp_EndFrame (void)
void RE_EndFrame (void)
{
int y,x, i;
const unsigned char *pallete = sw_state.currentpalette;

View file

@ -89,7 +89,7 @@ void D_ViewChanged (void)
if ( r_newrefdef.rdflags & RDF_NOWORLDMODEL )
{
memset( d_pzbuffer, 0xff, vid.width * vid.height * sizeof(zvalue_t) );
Draw_Fill( r_newrefdef.x, r_newrefdef.y, r_newrefdef.width, r_newrefdef.height,( int ) sw_clearcolor->value & 0xff );
RE_Draw_Fill( r_newrefdef.x, r_newrefdef.y, r_newrefdef.width, r_newrefdef.height,( int ) sw_clearcolor->value & 0xff );
}
alias_colormap = vid_colormap;

View file

@ -1134,12 +1134,12 @@ void Mod_LoadSpriteModel (model_t *mod, void *buffer)
/*
@@@@@@@@@@@@@@@@@@@@@
R_BeginRegistration
RE_BeginRegistration
Specifies the model that will be used as the world
@@@@@@@@@@@@@@@@@@@@@
*/
void R_BeginRegistration (char *model)
void RE_BeginRegistration (char *model)
{
char fullname[MAX_QPATH];
cvar_t *flushmap;
@ -1154,18 +1154,18 @@ void R_BeginRegistration (char *model)
flushmap = ri.Cvar_Get ("flushmap", "0", 0);
if ( strcmp(mod_known[0].name, fullname) || flushmap->value)
Mod_Free (&mod_known[0]);
r_worldmodel = R_RegisterModel (fullname);
r_worldmodel = RE_RegisterModel (fullname);
R_NewMap ();
}
/*
@@@@@@@@@@@@@@@@@@@@@
R_RegisterModel
RE_RegisterModel
@@@@@@@@@@@@@@@@@@@@@
*/
struct model_s *R_RegisterModel (char *name)
struct model_s *RE_RegisterModel (char *name)
{
model_t *mod;
@ -1207,11 +1207,11 @@ struct model_s *R_RegisterModel (char *name)
/*
@@@@@@@@@@@@@@@@@@@@@
R_EndRegistration
RE_EndRegistration
@@@@@@@@@@@@@@@@@@@@@
*/
void R_EndRegistration (void)
void RE_EndRegistration (void)
{
int i;
model_t *mod;