sound: reverb logic cleanup

This commit is contained in:
Denis Pauk 2022-08-12 21:29:45 +03:00
parent 93c6c76b0e
commit 4946400260
2 changed files with 36 additions and 28 deletions

View File

@ -480,6 +480,9 @@ static char ReverbPresetsNames[][32] = {
"Smallwater Room"
};
/*
* Update reverb setting without apply
*/
static void
AL_SetReverb(int reverb_effect)
{
@ -603,7 +606,8 @@ AL_Spatialize(channel_t *ch)
}
else
{
qboolean sourceoccluded = false;
qboolean source_occluded = false;
qboolean reverb_enabled = false;
CL_GetEntitySoundOrigin(ch->entnum, origin);
qalSource3f(ch->srcnum, AL_POSITION, AL_UnpackVector(origin));
@ -614,7 +618,9 @@ AL_Spatialize(channel_t *ch)
qalSource3f(ch->srcnum, AL_VELOCITY, AL_UnpackVector(velocity));
}
if (s_occlusion_strength->value && underwaterFilter != 0)
if (!snd_is_underwater &&
s_occlusion_strength->value &&
underwaterFilter != 0)
{
trace_t trace;
vec3_t mins = { 0, 0, 0 }, maxs = { 0, 0, 0 };
@ -635,37 +641,39 @@ AL_Spatialize(channel_t *ch)
qalSourcef(ch->srcnum, AL_GAIN, min(max(final, 0), 1));
VectorCopy(trace.endpos, origin);
qalSourcei(ch->srcnum, AL_DIRECT_FILTER, underwaterFilter);
if (!snd_is_underwater)
qalSourcei(ch->srcnum, AL_DIRECT_FILTER, underwaterFilter);
sourceoccluded = true;
source_occluded = true;
}
else
}
if (!source_occluded)
{
/* Remove filter */
if (!snd_is_underwater)
qalSourcei(ch->srcnum, AL_DIRECT_FILTER, 0) ;
/* Auto reverb */
if(s_reverb_preset->value == -2)
{
if (!snd_is_underwater)
qalSourcei(ch->srcnum, AL_DIRECT_FILTER, 0) ;
AL_ApplyReverb();
}
/* Forsed reverb effect */
else if (s_reverb_preset->value >= 0)
{
AL_SetReverb(s_reverb_preset->value);
}
if(s_reverb_preset->value != -1) /* Non Disabled reverb */
{
/* Apply reverb effect */
qalSource3i(ch->srcnum, AL_AUXILIARY_SEND_FILTER,
ReverbEffectSlot[QAL_REVERB_EFFECT], 0, AL_FILTER_NULL);
reverb_enabled = true;
}
}
if(!snd_is_underwater && s_reverb_preset->value == -2)
{
AL_ApplyReverb();
}
else if (s_reverb_preset->value >= 0)
{
AL_SetReverb(s_reverb_preset->value);
}
if(s_reverb_preset->value != -1 && /* Non Disabled reverb */
!sourceoccluded)
{
/* Apply reverb effect */
qalSource3i(ch->srcnum, AL_AUXILIARY_SEND_FILTER,
ReverbEffectSlot[QAL_REVERB_EFFECT], 0, AL_FILTER_NULL);
}
else
if (!reverb_enabled)
{
/* Disable filtering */
qalSource3i(ch->srcnum, AL_AUXILIARY_SEND_FILTER,

View File

@ -104,7 +104,7 @@ ShutdownGame(void)
/*
* convert function declarations to correct one
* (waring like from incompatible pointer type)
* (warning like from incompatible pointer type)
* little bit better than cust function before set
*/
static void