mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-21 12:11:24 +00:00
Implement a simple download filter.
`cl_nodownload_list` is a whitespace seperated list of strings, files containing one of these strings in their name are never downloaded. Set to `.dll .dylib .so` by default to prevent downloading libraries which can be injected into client. Closes #1114.
This commit is contained in:
parent
d5c7845271
commit
468f90ad48
4 changed files with 20 additions and 2 deletions
|
@ -138,14 +138,18 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
|
|||
loading. If set to `0` pause mode is never entered, this is the
|
||||
Vanilla Quake II behaviour.
|
||||
|
||||
* **cl_model_preview_start**: start frame value in multiplayer model
|
||||
* **cl_model_preview_start**: Start frame value in multiplayer model
|
||||
preview. `-1` - don't show animation. Defaults to `84` for show
|
||||
salute animation.
|
||||
|
||||
* **cl_model_preview_end**: end frame value in multiplayer model
|
||||
* **cl_model_preview_end**: End frame value in multiplayer model
|
||||
preview. `-1` - don't show animation. Defaults to `94` for show
|
||||
salute animation.
|
||||
|
||||
* **cl_nodownload_list**: Whitespace seperated list of strings, files
|
||||
having one these strings in their name are never downloaded. Set to
|
||||
`.dll .dylib .so` by default.
|
||||
|
||||
* **cl_r1q2_lightstyle**: Since the first release Yamagi Quake II used
|
||||
the R1Q2 colors for the dynamic lights of rockets. Set to `0` to get
|
||||
the Vanilla Quake II colors. Defaults to `1`.
|
||||
|
|
|
@ -571,6 +571,17 @@ CL_CheckOrDownloadFile(char *filename)
|
|||
return true;
|
||||
}
|
||||
|
||||
char *nodownload = strtok(cl_nodownload_list->string, " ");
|
||||
while (nodownload != NULL)
|
||||
{
|
||||
if (Q_strcasestr(filename, nodownload))
|
||||
{
|
||||
Com_Printf("Filename is filtered by cl_nodownload_list: %s\n", filename);
|
||||
return true;
|
||||
}
|
||||
nodownload = strtok(NULL, " ");
|
||||
}
|
||||
|
||||
#ifdef USE_CURL
|
||||
if (!forceudp)
|
||||
{
|
||||
|
|
|
@ -51,6 +51,7 @@ cvar_t *cl_add_entities;
|
|||
cvar_t *cl_add_blend;
|
||||
cvar_t *cl_kickangles;
|
||||
cvar_t *cl_laseralpha;
|
||||
cvar_t *cl_nodownload_list;
|
||||
|
||||
cvar_t *cl_shownet;
|
||||
cvar_t *cl_showmiss;
|
||||
|
@ -517,6 +518,7 @@ CL_InitLocal(void)
|
|||
cl_showfps = Cvar_Get("cl_showfps", "0", CVAR_ARCHIVE);
|
||||
cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
|
||||
cl_laseralpha = Cvar_Get("cl_laseralpha", "0.3", 0);
|
||||
cl_nodownload_list = Cvar_Get("cl_nodownload_list", ".dll .dylib .so", 0);
|
||||
|
||||
cl_upspeed = Cvar_Get("cl_upspeed", "200", 0);
|
||||
cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", 0);
|
||||
|
|
|
@ -317,6 +317,7 @@ extern cvar_t *cl_kickangles;
|
|||
extern cvar_t *cl_r1q2_lightstyle;
|
||||
extern cvar_t *cl_limitsparksounds;
|
||||
extern cvar_t *cl_laseralpha;
|
||||
extern cvar_t *cl_nodownload_list;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue