Alter the README for github

This is the Yamagi Quake II subversion repo converted to git. The
history was preserved, bit the older parts are in german and crap.
Sorry for that. Each releases is referenced ba a "git tag".
This commit is contained in:
Yamagi Burmeister 2012-04-29 14:59:49 +02:00
parent 4203bed129
commit 4520d53b26

20
README
View file

@ -1,6 +1,7 @@
* ****************************** *
* Yamagi Quake II *
* http://www.yamagi.org/quake2 *
* http://github.com/yquake2 *
* ****************************** *
===============================================================================
@ -59,17 +60,14 @@ They'll even assist you in installing the game data.
1.1 Supported Systems:
----------------------
Officially, only Linux and FreeBSD on i386 (x86) and amd64 (x86_64) compatible
CPUs are supported. Other (Unix-like) Operating Systems and hardware
architectures are untested and may need small changes, at least in the Makefile.
Yamagi Quake II needs OpenGL 1.1 (better: 1.4) support in hardware and libGL;
OpenGL ES will not work.
OpenGL ES will not work yet. It's in progress. The only tested compilers are gcc
4.2 (or later) and clang 3.0 (or later).
The only tested compilers are gcc 4.2 (or later) and clang 3.0 (or later).
Patches for other platforms are welcome :-)
Patches (or better Github pull request) for other platforms are welcome :-)
1.2 Retail Version:
-------------------
@ -407,11 +405,11 @@ important options (tested with OpenAL Soft 1.14) are:
4. Bugreports
=============
Something is not working as expected? An elevator is broken? An enemy doesn't
move? Or the whole game is just crashing? Just drop us an e-mail to
quake2@yamagi.org. Please include a problem description and - if possible - a
screenshot of the problematic situation and the name of the problematic map.
In case of crashes, further helpful information (and instructions) are printed
to stdout (your terminal).
move? Or the whole game is just crashing? Just open an issue at
https://github.com/yquake2/yquake2. Please include a problem description and
- if possible - a screenshot of the problematic situation and the name of the
problematic map. In case of crashes, further helpful information (and
instructions) are printed to stdout (your terminal).
But first, read this little FAQ: