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Alter the README for github
This is the Yamagi Quake II subversion repo converted to git. The history was preserved, bit the older parts are in german and crap. Sorry for that. Each releases is referenced ba a "git tag".
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README
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README
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* ****************************** *
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* Yamagi Quake II *
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* http://www.yamagi.org/quake2 *
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* http://github.com/yquake2 *
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* ****************************** *
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===============================================================================
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@ -59,17 +60,14 @@ They'll even assist you in installing the game data.
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1.1 Supported Systems:
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----------------------
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Officially, only Linux and FreeBSD on i386 (x86) and amd64 (x86_64) compatible
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CPUs are supported. Other (Unix-like) Operating Systems and hardware
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architectures are untested and may need small changes, at least in the Makefile.
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Yamagi Quake II needs OpenGL 1.1 (better: 1.4) support in hardware and libGL;
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OpenGL ES will not work.
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OpenGL ES will not work yet. It's in progress. The only tested compilers are gcc
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4.2 (or later) and clang 3.0 (or later).
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The only tested compilers are gcc 4.2 (or later) and clang 3.0 (or later).
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Patches for other platforms are welcome :-)
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Patches (or better Github pull request) for other platforms are welcome :-)
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1.2 Retail Version:
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-------------------
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@ -407,11 +405,11 @@ important options (tested with OpenAL Soft 1.14) are:
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4. Bugreports
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=============
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Something is not working as expected? An elevator is broken? An enemy doesn't
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move? Or the whole game is just crashing? Just drop us an e-mail to
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quake2@yamagi.org. Please include a problem description and - if possible - a
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screenshot of the problematic situation and the name of the problematic map.
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In case of crashes, further helpful information (and instructions) are printed
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to stdout (your terminal).
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move? Or the whole game is just crashing? Just open an issue at
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https://github.com/yquake2/yquake2. Please include a problem description and
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- if possible - a screenshot of the problematic situation and the name of the
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problematic map. In case of crashes, further helpful information (and
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instructions) are printed to stdout (your terminal).
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But first, read this little FAQ:
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