Comment Sys_AppActivate() since cl_hwnd will be ported later

This commit is contained in:
Yamagi Burmeister 2012-06-03 15:20:24 +02:00
parent 32fe9c7a4f
commit 43b10b0737
2 changed files with 4 additions and 0 deletions

2
TODO
View file

@ -20,6 +20,8 @@ Windows Port TODO
- Ensure that all new headers have header guards. - Ensure that all new headers have header guards.
- Replace atoi(), atol() and atof() in Windows code. - Replace atoi(), atol() and atof() in Windows code.
- Replace rand() with randk() in Windows code. - Replace rand() with randk() in Windows code.
- Implement Sys_AppActivate() as soon as cl_hwnd is
ported to Yamagi Quake II.
The big plan: The big plan:
1. Get the dedicated server build 1. Get the dedicated server build

View file

@ -392,8 +392,10 @@ Sys_GetClipboardData(void)
void void
Sys_AppActivate(void) Sys_AppActivate(void)
{ {
/*
ShowWindow(cl_hwnd, SW_RESTORE); ShowWindow(cl_hwnd, SW_RESTORE);
SetForegroundWindow(cl_hwnd); SetForegroundWindow(cl_hwnd);
*/
} }
/* ================================================================ */ /* ================================================================ */