Clarify that -portable forces the binary dir as configuration dir.

This commit is contained in:
Yamagi Burmeister 2018-07-12 19:26:13 +02:00
parent 6d014cb21b
commit 412dfe50b3

View file

@ -203,6 +203,7 @@ static qboolean checkForHelp(int argc, char **argv)
for (int i=1; i<argc; ++i)
{
const char* arg = argv[i];
for (int h=0; h<numHelpArgs; ++h)
{
if (Q_stricmp(arg, helpArgs[h]) == 0)
@ -213,7 +214,7 @@ static qboolean checkForHelp(int argc, char **argv)
printf("-datadir <path>\n");
printf(" set path to your Quake2 game data (the directory baseq2/ is in)\n");
printf("-portable\n");
printf(" Only write (savegames, configs, ...) in current directory\n");
printf(" Write (savegames, configs, ...) in the binary directory\n");
printf("+exec <config>\n");
printf(" execute the given config (mainly relevant for dedicated servers)\n");
printf("+set <cvarname> <value>\n");
@ -239,12 +240,13 @@ static qboolean checkForHelp(int argc, char **argv)
printf(" 'gl3' (the shiny new OpenGL 3.2 renderer),\n");
printf(" 'soft' (the experimental software renderer)\n");
#endif // DEDICATED_ONLY
printf("\nSee https://github.com/yquake2/yquake2/blob/master/stuff/cvarlist.md\nfor some more cvars\n");
printf("\nSee https://github.com/yquake2/yquake2/blob/master/stuff/cvarlist.md\nfor some more cvars");
return true;
}
}
}
return false;
}