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https://github.com/yquake2/yquake2remaster.git
synced 2024-11-29 15:51:45 +00:00
Move src/unix to src/backends/unix
This commit is contained in:
parent
c5bf1e8c93
commit
3fb8492398
16 changed files with 29 additions and 29 deletions
28
Makefile
28
Makefile
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@ -520,13 +520,13 @@ CLIENT_OBJS_ += \
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src/windows/vid.o
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else
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CLIENT_OBJS_ += \
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src/unix/hunk.o \
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src/unix/main.o \
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src/unix/network.o \
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src/unix/qal.o \
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src/unix/signalhandler.o \
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src/unix/system.o \
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src/unix/vid.o
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src/backends/unix/hunk.o \
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src/backends/unix/main.o \
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src/backends/unix/network.o \
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src/backends/unix/qal.o \
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src/backends/unix/signalhandler.o \
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src/backends/unix/system.o \
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src/backends/unix/vid.o
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endif
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# ----------
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@ -570,11 +570,11 @@ SERVER_OBJS_ += \
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src/windows/system.o
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else
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SERVER_OBJS_ += \
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src/unix/hunk.o \
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src/unix/main.o \
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src/unix/network.o \
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src/unix/signalhandler.o \
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src/unix/system.o
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src/backends/unix/hunk.o \
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src/backends/unix/main.o \
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src/backends/unix/network.o \
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src/backends/unix/signalhandler.o \
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src/backends/unix/system.o
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endif
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# ----------
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@ -609,8 +609,8 @@ OPENGL_OBJS_ += \
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src/windows/qgl.o
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else
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OPENGL_OBJS_ += \
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src/unix/hunk.o \
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src/unix/qgl.o
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src/backends/unix/hunk.o \
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src/backends/unix/qgl.o
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endif
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# ----------
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@ -30,10 +30,10 @@
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#ifdef _WIN32
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#include <SDL/SDL.h>
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#include "../../windows/header/winquake.h"
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#include "../windows/header/winquake.h"
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#else
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#include <SDL.h>
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#include "../../unix/header/unix.h"
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#include "../unix/header/unix.h"
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#endif
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#define MOUSE_MAX 3000
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@ -30,10 +30,10 @@
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#ifdef _WIN32
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#include <SDL/SDL.h>
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#include "../../windows/header/glwindow.h"
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#include "../windows/header/glwindow.h"
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#else
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#include <SDL.h>
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#include "../../unix/header/glwindow.h"
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#include "../unix/header/glwindow.h"
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#endif
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/* The window icon */
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@ -33,7 +33,7 @@
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#include <errno.h>
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#include <sys/time.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#if defined(__FreeBSD__)
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#include <machine/param.h>
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@ -31,7 +31,7 @@
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#include <sys/stat.h>
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#include <unistd.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/unix.h"
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int
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@ -24,7 +24,7 @@
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* =======================================================================
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*/
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include <unistd.h>
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#include <sys/socket.h>
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@ -36,7 +36,7 @@
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#include <AL/alc.h>
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#include <AL/alext.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/qal.h"
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static ALCcontext *context;
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@ -31,7 +31,7 @@
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#include <dlfcn.h>
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#include "../refresh/header/local.h"
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#include "../../refresh/header/local.h"
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#include "header/glwindow.h"
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void (APIENTRY *qglAccum)(GLenum op, GLfloat value);
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@ -31,7 +31,7 @@
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#include <execinfo.h>
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#endif
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#ifdef __linux__
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@ -45,8 +45,8 @@
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#include <dlfcn.h>
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#include <dirent.h>
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#include "../common/header/common.h"
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#include "../common/header/glob.h"
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#include "../../common/header/common.h"
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#include "../../common/header/glob.h"
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#include "header/unix.h"
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unsigned sys_frame_time;
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@ -38,7 +38,7 @@
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#include <unistd.h>
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#include <errno.h>
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#include "../client/header/client.h"
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#include "../../client/header/client.h"
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#include "header/unix.h"
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/* Structure containing functions exported from refresh DLL */
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@ -37,7 +37,7 @@
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#ifdef _WIN32
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#include "../../windows/header/qal.h"
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#else
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#include "../../unix/header/qal.h"
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#include "../../backends/unix/header/qal.h"
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#endif
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/* translates from AL coordinate system to quake */
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@ -33,7 +33,7 @@
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#ifdef _WIN32
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#include "../../windows/header/qal.h"
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#else
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#include "../../unix/header/qal.h"
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#include "../../backends/unix/header/qal.h"
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#endif
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void S_Play(void);
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