Merge pull request #141 from smcv/speling

Fix spelling errors detected by lintian
This commit is contained in:
Yamagi 2016-07-05 18:18:51 +02:00 committed by GitHub
commit 3f6ce86c18
3 changed files with 11 additions and 11 deletions

View File

@ -49,7 +49,7 @@ printBacktrace(int sig)
printf("Product: Yamagi Quake II\n");
printf("Version: %s\n", YQ2VERSION);
printf("Plattform: %s\n", OSTYPE);
printf("Platform: %s\n", OSTYPE);
printf("Architecture: %s\n", ARCH);
printf("Compiler: %s\n", __VERSION__);
printf("Signal: %i\n", sig);
@ -70,7 +70,7 @@ printBacktrace(int sig)
{
printf("Product: Yamagi Quake II\n");
printf("Version: %s\n", YQ2VERSION);
printf("Plattform: %s\n", OSTYPE);
printf("Platform: %s\n", OSTYPE);
printf("Architecture: %s\n", ARCH);
printf("Compiler: %s\n", __VERSION__);
printf("Signal: %i\n", sig);
@ -97,7 +97,7 @@ signalhandler(int sig)
printf(" - game.so (the game.so of the mod you were playing\n");
printf(" when the game crashed. baseq2/game.so for the\n");
printf(" main game)\n\n");
printf(" - Any other data which you think might be usefull\n");
printf(" - Any other data which you think might be useful\n");
printf("\nThank you very much for your help, making Yamagi Quake\n");
printf("II an even better source port. It's much appreciated.\n");
printf("\n=======================================================\n\n");

View File

@ -1696,7 +1696,7 @@ static const char *xatcredits[] =
"Chris Toft",
"Juan Valdes",
"",
"+THANKS TO INTERGRAPH COMPUTER SYTEMS",
"+THANKS TO INTERGRAPH COMPUTER SYSTEMS",
"+IN PARTICULAR:",
"",
"Michael T. Nicolaou",

View File

@ -848,7 +848,7 @@ ReadGame(const char *filename)
else if (strcmp(str_arch, ARCH))
{
fclose(f);
gi.error("Savegame from an other architecure.\n");
gi.error("Savegame from another architecture.\n");
}
}
else if (!strcmp(str_ver, "YQ2-1"))
@ -870,7 +870,7 @@ ReadGame(const char *filename)
if (strcmp(str_arch, "i386"))
{
fclose(f);
gi.error("Savegame from an other architecure.\n");
gi.error("Savegame from another architecture.\n");
}
}
else
@ -878,7 +878,7 @@ ReadGame(const char *filename)
if (strcmp(str_arch, ARCH_1))
{
fclose(f);
gi.error("Savegame from an other architecure.\n");
gi.error("Savegame from another architecture.\n");
}
}
}