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Merge pull request #141 from smcv/speling
Fix spelling errors detected by lintian
This commit is contained in:
commit
3f6ce86c18
3 changed files with 11 additions and 11 deletions
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@ -49,7 +49,7 @@ printBacktrace(int sig)
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printf("Product: Yamagi Quake II\n");
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printf("Version: %s\n", YQ2VERSION);
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printf("Plattform: %s\n", OSTYPE);
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printf("Platform: %s\n", OSTYPE);
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printf("Architecture: %s\n", ARCH);
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printf("Compiler: %s\n", __VERSION__);
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printf("Signal: %i\n", sig);
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@ -70,7 +70,7 @@ printBacktrace(int sig)
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{
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printf("Product: Yamagi Quake II\n");
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printf("Version: %s\n", YQ2VERSION);
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printf("Plattform: %s\n", OSTYPE);
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printf("Platform: %s\n", OSTYPE);
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printf("Architecture: %s\n", ARCH);
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printf("Compiler: %s\n", __VERSION__);
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printf("Signal: %i\n", sig);
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@ -97,7 +97,7 @@ signalhandler(int sig)
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printf(" - game.so (the game.so of the mod you were playing\n");
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printf(" when the game crashed. baseq2/game.so for the\n");
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printf(" main game)\n\n");
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printf(" - Any other data which you think might be usefull\n");
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printf(" - Any other data which you think might be useful\n");
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printf("\nThank you very much for your help, making Yamagi Quake\n");
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printf("II an even better source port. It's much appreciated.\n");
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printf("\n=======================================================\n\n");
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@ -1696,7 +1696,7 @@ static const char *xatcredits[] =
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"Chris Toft",
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"Juan Valdes",
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"",
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"+THANKS TO INTERGRAPH COMPUTER SYTEMS",
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"+THANKS TO INTERGRAPH COMPUTER SYSTEMS",
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"+IN PARTICULAR:",
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"",
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"Michael T. Nicolaou",
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@ -838,17 +838,17 @@ ReadGame(const char *filename)
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if (strcmp(str_game, GAMEVERSION))
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{
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fclose(f);
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gi.error("Savegame from an other game.so.\n");
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gi.error("Savegame from another game.so.\n");
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}
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else if (strcmp(str_os, OSTYPE))
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{
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fclose(f);
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gi.error("Savegame from an other os.\n");
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gi.error("Savegame from another os.\n");
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}
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else if (strcmp(str_arch, ARCH))
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{
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fclose(f);
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gi.error("Savegame from an other architecure.\n");
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gi.error("Savegame from another architecture.\n");
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}
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}
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else if (!strcmp(str_ver, "YQ2-1"))
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@ -856,12 +856,12 @@ ReadGame(const char *filename)
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if (strcmp(str_game, GAMEVERSION))
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{
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fclose(f);
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gi.error("Savegame from an other game.so.\n");
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gi.error("Savegame from another game.so.\n");
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}
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else if (strcmp(str_os, OSTYPE_1))
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{
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fclose(f);
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gi.error("Savegame from an other os.\n");
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gi.error("Savegame from another os.\n");
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}
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if (!strcmp(str_os, "Windows"))
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@ -870,7 +870,7 @@ ReadGame(const char *filename)
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if (strcmp(str_arch, "i386"))
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{
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fclose(f);
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gi.error("Savegame from an other architecure.\n");
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gi.error("Savegame from another architecture.\n");
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}
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}
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else
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@ -878,7 +878,7 @@ ReadGame(const char *filename)
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if (strcmp(str_arch, ARCH_1))
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{
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fclose(f);
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gi.error("Savegame from an other architecure.\n");
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gi.error("Savegame from another architecture.\n");
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}
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}
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}
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