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https://github.com/yquake2/yquake2remaster.git
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Fix size_t printf() format strings under Windows.
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1 changed files with 4 additions and 4 deletions
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@ -309,9 +309,9 @@ static VkResult CreateImageViews()
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res = QVk_CreateImageView(&vk_swapchain.images[i],
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res = QVk_CreateImageView(&vk_swapchain.images[i],
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VK_IMAGE_ASPECT_COLOR_BIT, &vk_imageviews[i], vk_swapchain.format, 1);
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VK_IMAGE_ASPECT_COLOR_BIT, &vk_imageviews[i], vk_swapchain.format, 1);
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QVk_DebugSetObjectName((uint64_t)vk_swapchain.images[i],
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QVk_DebugSetObjectName((uint64_t)vk_swapchain.images[i],
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VK_OBJECT_TYPE_IMAGE, va("Swap Chain Image #%ld", i));
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VK_OBJECT_TYPE_IMAGE, va("Swap Chain Image #" YQ2_COM_PRIdS, i));
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QVk_DebugSetObjectName((uint64_t)vk_imageviews[i],
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QVk_DebugSetObjectName((uint64_t)vk_imageviews[i],
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VK_OBJECT_TYPE_IMAGE_VIEW, va("Swap Chain Image View #%ld", i));
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VK_OBJECT_TYPE_IMAGE_VIEW, va("Swap Chain Image View #" YQ2_COM_PRIdS, i));
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if (res != VK_SUCCESS)
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if (res != VK_SUCCESS)
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{
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{
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@ -398,7 +398,7 @@ static VkResult CreateFramebuffers()
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{
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{
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VkResult res = vkCreateFramebuffer(vk_device.logical, &fbCreateInfos[j], NULL, &vk_framebuffers[j][i]);
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VkResult res = vkCreateFramebuffer(vk_device.logical, &fbCreateInfos[j], NULL, &vk_framebuffers[j][i]);
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QVk_DebugSetObjectName((uint64_t)vk_framebuffers[j][i],
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QVk_DebugSetObjectName((uint64_t)vk_framebuffers[j][i],
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VK_OBJECT_TYPE_FRAMEBUFFER, va("Framebuffer #%ld for Render Pass %s",
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VK_OBJECT_TYPE_FRAMEBUFFER, va("Framebuffer #" YQ2_COM_PRIdS "for Render Pass %s",
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i, j == RP_WORLD ? "RP_WORLD" : j == RP_UI ? "RP_UI" : "RP_WORLD_WARP"));
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i, j == RP_WORLD ? "RP_WORLD" : j == RP_UI ? "RP_UI" : "RP_WORLD_WARP"));
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if (res != VK_SUCCESS)
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if (res != VK_SUCCESS)
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@ -2280,7 +2280,7 @@ uint8_t *QVk_GetStagingBuffer(VkDeviceSize size, int alignment, VkCommandBuffer
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stagingBuffer = &vk_stagingBuffers[vk_activeStagingBuffer];
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stagingBuffer = &vk_stagingBuffers[vk_activeStagingBuffer];
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if (size > stagingBuffer->resource.size)
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if (size > stagingBuffer->resource.size)
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{
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{
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R_Printf(PRINT_ALL, "%s: %d: Resize stanging buffer %ld -> %ld\n",
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R_Printf(PRINT_ALL, "%s: %d: Resize stanging buffer" YQ2_COM_PRIdS "%lu\n",
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__func__, vk_activeStagingBuffer, stagingBuffer->resource.size, size);
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__func__, vk_activeStagingBuffer, stagingBuffer->resource.size, size);
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DestroyStagingBuffer(stagingBuffer);
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DestroyStagingBuffer(stagingBuffer);
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