Remove last remnants of SDL 1.2 support troughout the code.

This commit is contained in:
Yamagi Burmeister 2018-07-23 15:52:14 +02:00
parent ba4706c608
commit 3d9674f3b8
3 changed files with 0 additions and 14 deletions

View file

@ -515,7 +515,6 @@ GL3_Init(void)
R_Printf(PRINT_ALL, "Not supported\n");
}
#ifdef SDL2
if(gl3config.debug_output)
{
R_Printf(PRINT_ALL, " - OpenGL Debug Output: Supported ");
@ -532,9 +531,6 @@ GL3_Init(void)
{
R_Printf(PRINT_ALL, " - OpenGL Debug Output: Not Supported\n");
}
#else // SDL1.2 - no debug output
R_Printf(PRINT_ALL, " - OpenGL Debug Output: Not Supported when using SDL1.2\n");
#endif
if(gl3config.compat_profile)
{

View file

@ -17,12 +17,7 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// sw_misc.c
#ifdef SDL2
#include <SDL2/SDL.h>
#else // SDL1.2
#include <SDL/SDL.h>
#endif //SDL2
#include "header/local.h"

View file

@ -101,11 +101,6 @@ Qcommon_Buildstring(void)
#ifndef DEDICATED_ONLY
printf("Client build options:\n");
#ifdef SDL2
printf(" + SDL2\n");
#else
printf(" - SDL2 (using 1.2)\n");
#endif
#ifdef OGG
printf(" + OGG/Vorbis\n");