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Switch the r_fixsurfsky
default value to 0
.
Switching this back to Vanilla Q2 behavior fixes at least one lightning problem in the space map in baseq2. It'll break the lighting in some addon maps, but is more correct from a global standpoint. You can't have everything... Closes #677.
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4 changed files with 4 additions and 4 deletions
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@ -1240,7 +1240,7 @@ R_Register(void)
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gl_cull = ri.Cvar_Get("gl_cull", "1", 0);
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gl1_polyblend = ri.Cvar_Get("gl1_polyblend", "1", 0);
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gl1_flashblend = ri.Cvar_Get("gl1_flashblend", "0", 0);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "1", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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gl_texturemode = ri.Cvar_Get("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE);
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gl1_texturealphamode = ri.Cvar_Get("gl1_texturealphamode", "default", CVAR_ARCHIVE);
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@ -217,7 +217,7 @@ GL3_Register(void)
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r_drawentities = ri.Cvar_Get("r_drawentities", "1", 0);
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r_drawworld = ri.Cvar_Get("r_drawworld", "1", 0);
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r_fullbright = ri.Cvar_Get("r_fullbright", "0", 0);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "1", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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/* don't bilerp characters and crosshairs */
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gl_nolerp_list = ri.Cvar_Get("r_nolerp_list", "pics/conchars.pcx pics/ch1.pcx pics/ch2.pcx pics/ch3.pcx", 0);
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@ -404,7 +404,7 @@ R_RegisterVariables (void)
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r_vsync = ri.Cvar_Get("r_vsync", "1", CVAR_ARCHIVE);
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r_customwidth = ri.Cvar_Get("r_customwidth", "1024", CVAR_ARCHIVE);
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r_customheight = ri.Cvar_Get("r_customheight", "768", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "1", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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vid_fullscreen = ri.Cvar_Get( "vid_fullscreen", "0", CVAR_ARCHIVE );
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vid_gamma = ri.Cvar_Get( "vid_gamma", "1.0", CVAR_ARCHIVE );
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@ -1187,7 +1187,7 @@ R_Register( void )
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vk_underwater = ri.Cvar_Get("vk_underwater", "1", CVAR_ARCHIVE);
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/* don't bilerp characters and crosshairs */
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vk_nolerp_list = ri.Cvar_Get("r_nolerp_list", "pics/conchars.pcx pics/ch1.pcx pics/ch2.pcx pics/ch3.pcx", 0);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "1", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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// clamp vk_msaa to accepted range so that video menu doesn't crash on us
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if (vk_msaa->value < 0)
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