mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-25 22:10:59 +00:00
Cleanup the video menu, remove support for different refresher
This commit is contained in:
parent
c6eaf5c876
commit
3ab4e58df5
2 changed files with 70 additions and 240 deletions
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@ -58,23 +58,17 @@ qboolean reflib_active = 0;
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#define VID_NUM_MODES (sizeof(vid_modes) / sizeof(vid_modes[0]))
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/* INPUT */
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void Do_Key_Event(int key, qboolean down);
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void (*IN_Update_fp)(void);
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void (*IN_KeyboardInit_fp)(Key_Event_fp_t fp);
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void (*IN_Close_fp)(void);
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in_state_t in_state;
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void (*IN_BackendInit_fp)(in_state_t *in_state_p);
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void (*IN_BackendShutdown_fp)(void);
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void (*IN_BackendMouseButtons_fp)(void);
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void (*IN_BackendMove_fp)(usercmd_t *cmd);
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extern void VID_MenuShutdown(void);
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/* DLL GLUE */
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in_state_t in_state;
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#define MAXPRINTMSG 4096
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@ -402,26 +396,10 @@ VID_Shutdown(void)
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re.Shutdown();
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VID_FreeReflib();
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}
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VID_MenuShutdown();
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}
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/*
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* Checks to see if the given ref_NAME.so exists.
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* Placed here to avoid complicating other code if
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* the library .so files ever have their names changed.
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*
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* In Yamagi Quake II this is just a dummy, to
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* satisfy dependencies in the menu system.
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*/
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qboolean
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VID_CheckRefExists(const char *ref)
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{
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return true;
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}
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/* INPUT */
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void
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IN_Shutdown(void)
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{
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@ -20,8 +20,7 @@
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* =======================================================================
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*
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* This is the refresher dependend video menu. If you add a new
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* refresher this menu must be altered. A lot stuff here are preworkings
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* for that and aren't needed at this time since we've only refresher.
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* refresher this menu must be altered.
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*
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* =======================================================================
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*/
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@ -29,26 +28,9 @@
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#include "../../client/header/client.h"
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#include "../../client/menu/header/qmenu.h"
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/* this will have to be updated if ref's are added/removed from ref_t */
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#define NUMBER_OF_REFS 1
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#define CUSTOM_MODE 20
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/* all the refs should be initially set to 0 */
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static char *refs[NUMBER_OF_REFS + 1] = {0};
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/* make all these have illegal values, as they will be redefined */
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static int REF_GL = NUMBER_OF_REFS;
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static int GL_REF_START = NUMBER_OF_REFS;
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typedef struct
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{
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char menuname[32];
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char realname[32];
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int *pointer;
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} ref_t;
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static const ref_t possible_refs[NUMBER_OF_REFS] = {
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{"[OpenGL ]", "gl", &REF_GL},
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};
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extern void M_ForceMenuOff(void);
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extern cvar_t *vid_ref;
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extern cvar_t *vid_fullscreen;
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@ -62,37 +44,16 @@ static cvar_t *gl_ext_palettedtexture;
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static cvar_t *windowed_mouse;
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extern void M_ForceMenuOff(void);
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extern qboolean VID_CheckRefExists(const char *name);
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/* MENU INTERACTION */
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#define SOFTWARE_MENU 0
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#define OPENGL_MENU 1
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#define CUSTOM_MODE 20
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static menuframework_s s_opengl_menu;
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static menuframework_s *s_current_menu;
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static int s_current_menu_index;
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static menulist_s s_mode_list[2];
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static menulist_s s_ref_list[2];
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static menulist_s s_mode_list;
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static menuslider_s s_tq_slider;
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static menuslider_s s_screensize_slider[2];
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static menuslider_s s_brightness_slider[2];
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static menulist_s s_fs_box[2];
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static menuslider_s s_screensize_slider;
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static menuslider_s s_brightness_slider;
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static menulist_s s_fs_box;
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static menulist_s s_paletted_texture_box;
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static menuaction_s s_apply_action[2];
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static menuaction_s s_defaults_action[2];
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static void
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DriverCallback(void *unused)
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{
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s_ref_list[!s_current_menu_index].curvalue =
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s_ref_list[s_current_menu_index].curvalue;
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s_current_menu = &s_opengl_menu;
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s_current_menu_index = 1;
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}
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static menuaction_s s_apply_action;
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static menuaction_s s_defaults_action;
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static void
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ScreenSizeCallback(void *s)
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@ -107,15 +68,6 @@ BrightnessCallback(void *s)
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{
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menuslider_s *slider = (menuslider_s *)s;
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if (s_current_menu_index == 0)
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{
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s_brightness_slider[1].curvalue = s_brightness_slider[0].curvalue;
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}
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else
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{
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s_brightness_slider[0].curvalue = s_brightness_slider[1].curvalue;
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}
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float gamma = slider->curvalue / 10.0;
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Cvar_SetValue("vid_gamma", gamma);
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}
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@ -129,56 +81,26 @@ ResetDefaults(void *unused)
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static void
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ApplyChanges(void *unused)
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{
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int ref;
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/* make values consistent */
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s_fs_box[!s_current_menu_index].curvalue =
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s_fs_box[s_current_menu_index].curvalue;
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s_brightness_slider[!s_current_menu_index].curvalue =
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s_brightness_slider[s_current_menu_index].curvalue;
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s_ref_list[!s_current_menu_index].curvalue =
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s_ref_list[s_current_menu_index].curvalue;
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Cvar_SetValue("gl_picmip", 3 - s_tq_slider.curvalue);
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Cvar_SetValue("vid_fullscreen", s_fs_box[s_current_menu_index].curvalue);
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Cvar_SetValue("vid_fullscreen", s_fs_box.curvalue);
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Cvar_SetValue("gl_ext_palettedtexture", s_paletted_texture_box.curvalue);
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/* custom mode */
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if (s_mode_list[OPENGL_MENU].curvalue != CUSTOM_MODE)
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if (s_mode_list.curvalue != CUSTOM_MODE)
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{
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printf("DEBUG: %i\n", s_mode_list[OPENGL_MENU].curvalue);
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Cvar_SetValue("gl_mode", s_mode_list[OPENGL_MENU].curvalue);
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Cvar_SetValue("gl_mode", s_mode_list.curvalue);
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}
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else
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{
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Cvar_SetValue("gl_mode", -1);
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}
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/* must use an if here (instead of a switch), since the
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REF_'s are now variables and not #DEFINE's (constants) */
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ref = s_ref_list[s_current_menu_index].curvalue;
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if (ref == REF_GL)
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{
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Cvar_Set("vid_ref", "gl");
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/* below is wrong if we use different libs for different GL reflibs */
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Cvar_Get("gl_driver", LIBGL, CVAR_ARCHIVE);
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if (gl_driver->modified)
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{
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vid_ref->modified = true;
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}
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}
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M_ForceMenuOff();
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}
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void
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VID_MenuInit(void)
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{
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int i, counter;
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static const char *resolutions[] = {
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"[320 240 ]",
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"[400 300 ]",
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@ -212,46 +134,9 @@ VID_MenuInit(void)
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0
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};
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/* make sure these are invalided before showing the menu again */
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REF_GL = NUMBER_OF_REFS;
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GL_REF_START = NUMBER_OF_REFS;
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/* now test to see which ref's are present */
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i = counter = 0;
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while (i < NUMBER_OF_REFS)
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{
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if (VID_CheckRefExists(possible_refs[i].realname))
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{
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*(possible_refs[i].pointer) = counter;
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/* free any previous string */
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if (refs[i])
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{
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free(refs[i]);
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}
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refs[counter] = strdup(possible_refs[i].menuname);
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/* if we reach the 1rd item in the list, this indicates that a
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GL ref has been found; this will change if more software
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modes are added to the possible_ref's array */
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if (i == 0)
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{
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GL_REF_START = counter;
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}
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counter++;
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}
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i++;
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}
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refs[counter] = (char *)0;
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if (!gl_driver)
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{
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gl_driver = Cvar_Get("gl_driver", "libGL.so.1", 0);
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gl_driver = Cvar_Get("gl_driver", LIBGL, 0);
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}
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if (!gl_picmip)
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@ -261,7 +146,7 @@ VID_MenuInit(void)
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if (!gl_mode)
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{
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gl_mode = Cvar_Get("gl_mode", "3", 0);
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gl_mode = Cvar_Get("gl_mode", "4", 0);
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}
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if (!gl_ext_palettedtexture)
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@ -279,11 +164,11 @@ VID_MenuInit(void)
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/* custom mode */
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if (gl_mode->value >= 1.0)
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{
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s_mode_list[OPENGL_MENU].curvalue = gl_mode->value;
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s_mode_list.curvalue = gl_mode->value;
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}
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else
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{
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s_mode_list[OPENGL_MENU].curvalue = CUSTOM_MODE;
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s_mode_list.curvalue = CUSTOM_MODE;
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}
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if (!scr_viewsize)
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@ -291,129 +176,96 @@ VID_MenuInit(void)
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scr_viewsize = Cvar_Get("viewsize", "100", CVAR_ARCHIVE);
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}
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s_screensize_slider[OPENGL_MENU].curvalue = scr_viewsize->value / 10;
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if (strcmp(vid_ref->string, "gl") == 0)
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{
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s_current_menu_index = OPENGL_MENU;
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s_ref_list[s_current_menu_index].curvalue = REF_GL;
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}
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s_screensize_slider.curvalue = scr_viewsize->value / 10;
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s_opengl_menu.x = viddef.width * 0.50;
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s_opengl_menu.nitems = 0;
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for (i = 0; i < 2; i++)
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{
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s_ref_list[i].generic.type = MTYPE_SPINCONTROL;
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s_ref_list[i].generic.name = "driver";
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s_ref_list[i].generic.x = 0;
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s_ref_list[i].generic.y = 0;
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s_ref_list[i].generic.callback = DriverCallback;
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s_ref_list[i].itemnames = (const char **)refs;
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s_mode_list.generic.type = MTYPE_SPINCONTROL;
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s_mode_list.generic.name = "video mode";
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s_mode_list.generic.x = 0;
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s_mode_list.generic.y = 0;
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s_mode_list.itemnames = resolutions;
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s_mode_list[i].generic.type = MTYPE_SPINCONTROL;
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s_mode_list[i].generic.name = "video mode";
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s_mode_list[i].generic.x = 0;
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s_mode_list[i].generic.y = 10;
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s_mode_list[i].itemnames = resolutions;
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s_screensize_slider.generic.type = MTYPE_SLIDER;
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s_screensize_slider.generic.x = 0;
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s_screensize_slider.generic.y = 10;
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s_screensize_slider.generic.name = "screen size";
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s_screensize_slider.minvalue = 3;
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s_screensize_slider.maxvalue = 12;
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s_screensize_slider.generic.callback = ScreenSizeCallback;
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s_screensize_slider[i].generic.type = MTYPE_SLIDER;
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s_screensize_slider[i].generic.x = 0;
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s_screensize_slider[i].generic.y = 20;
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s_screensize_slider[i].generic.name = "screen size";
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s_screensize_slider[i].minvalue = 3;
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s_screensize_slider[i].maxvalue = 12;
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s_screensize_slider[i].generic.callback = ScreenSizeCallback;
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s_brightness_slider[i].generic.type = MTYPE_SLIDER;
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s_brightness_slider[i].generic.x = 0;
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s_brightness_slider[i].generic.y = 30;
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s_brightness_slider[i].generic.name = "brightness";
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s_brightness_slider[i].generic.callback = BrightnessCallback;
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s_brightness_slider[i].minvalue = 1;
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s_brightness_slider[i].maxvalue = 20;
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s_brightness_slider[i].curvalue = vid_gamma->value * 10;
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s_fs_box[i].generic.type = MTYPE_SPINCONTROL;
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s_fs_box[i].generic.x = 0;
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s_fs_box[i].generic.y = 40;
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s_fs_box[i].generic.name = "fullscreen";
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s_fs_box[i].itemnames = yesno_names;
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s_fs_box[i].curvalue = vid_fullscreen->value;
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s_defaults_action[i].generic.type = MTYPE_ACTION;
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s_defaults_action[i].generic.name = "reset to default";
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s_defaults_action[i].generic.x = 0;
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s_defaults_action[i].generic.y = 90;
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s_defaults_action[i].generic.callback = ResetDefaults;
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s_apply_action[i].generic.type = MTYPE_ACTION;
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s_apply_action[i].generic.name = "apply";
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s_apply_action[i].generic.x = 0;
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s_apply_action[i].generic.y = 100;
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s_apply_action[i].generic.callback = ApplyChanges;
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}
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s_brightness_slider.generic.type = MTYPE_SLIDER;
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s_brightness_slider.generic.x = 0;
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s_brightness_slider.generic.y = 20;
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s_brightness_slider.generic.name = "brightness";
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s_brightness_slider.generic.callback = BrightnessCallback;
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s_brightness_slider.minvalue = 1;
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s_brightness_slider.maxvalue = 20;
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s_brightness_slider.curvalue = vid_gamma->value * 10;
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s_fs_box.generic.type = MTYPE_SPINCONTROL;
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s_fs_box.generic.x = 0;
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s_fs_box.generic.y = 30;
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s_fs_box.generic.name = "fullscreen";
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s_fs_box.itemnames = yesno_names;
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s_fs_box.curvalue = vid_fullscreen->value;
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s_tq_slider.generic.type = MTYPE_SLIDER;
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s_tq_slider.generic.x = 0;
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s_tq_slider.generic.y = 60;
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s_tq_slider.generic.y = 50;
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s_tq_slider.generic.name = "texture quality";
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s_tq_slider.minvalue = 0;
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s_tq_slider.maxvalue = 3;
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s_tq_slider.curvalue = 3 - gl_picmip->value;
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s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL;
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s_paletted_texture_box.generic.x = 0;
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s_paletted_texture_box.generic.y = 70;
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s_paletted_texture_box.generic.y = 60;
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s_paletted_texture_box.generic.name = "8-bit textures";
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s_paletted_texture_box.itemnames = yesno_names;
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s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value;
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s_defaults_action.generic.type = MTYPE_ACTION;
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s_defaults_action.generic.name = "reset to default";
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s_defaults_action.generic.x = 0;
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s_defaults_action.generic.y = 80;
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s_defaults_action.generic.callback = ResetDefaults;
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Menu_AddItem(&s_opengl_menu, (void *)&s_ref_list[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_mode_list[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_screensize_slider[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_brightness_slider[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_fs_box[OPENGL_MENU]);
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s_apply_action.generic.type = MTYPE_ACTION;
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s_apply_action.generic.name = "apply";
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s_apply_action.generic.x = 0;
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s_apply_action.generic.y = 90;
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s_apply_action.generic.callback = ApplyChanges;
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Menu_AddItem(&s_opengl_menu, (void *)&s_mode_list);
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Menu_AddItem(&s_opengl_menu, (void *)&s_screensize_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_brightness_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_fs_box);
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Menu_AddItem(&s_opengl_menu, (void *)&s_tq_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_paletted_texture_box);
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Menu_AddItem(&s_opengl_menu, (void *)&s_defaults_action[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_apply_action[OPENGL_MENU]);
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Menu_AddItem(&s_opengl_menu, (void *)&s_defaults_action);
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Menu_AddItem(&s_opengl_menu, (void *)&s_apply_action);
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Menu_Center(&s_opengl_menu);
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s_opengl_menu.x -= 8;
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}
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void
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VID_MenuShutdown(void)
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{
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int i;
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for (i = 0; i < NUMBER_OF_REFS; i++)
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{
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if (refs[i])
|
||||
{
|
||||
free(refs[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
VID_MenuDraw(void)
|
||||
{
|
||||
int w, h;
|
||||
|
||||
s_current_menu = &s_opengl_menu;
|
||||
|
||||
/* draw the banner */
|
||||
re.DrawGetPicSize(&w, &h, "m_banner_video");
|
||||
re.DrawPic(viddef.width / 2 - w / 2, viddef.height / 2 - 110,
|
||||
"m_banner_video");
|
||||
|
||||
/* move cursor to a reasonable starting position */
|
||||
Menu_AdjustCursor(s_current_menu, 1);
|
||||
Menu_AdjustCursor(&s_opengl_menu, 1);
|
||||
|
||||
/* draw the menu */
|
||||
Menu_Draw(s_current_menu);
|
||||
Menu_Draw(&s_opengl_menu);
|
||||
}
|
||||
|
||||
const char *
|
||||
|
@ -421,7 +273,7 @@ VID_MenuKey(int key)
|
|||
{
|
||||
extern void M_PopMenu(void);
|
||||
|
||||
menuframework_s *m = s_current_menu;
|
||||
menuframework_s *m = &s_opengl_menu;
|
||||
static const char *sound = "misc/menu1.wav";
|
||||
|
||||
switch (key)
|
||||
|
|
Loading…
Reference in a new issue