mirror of
https://github.com/yquake2/yquake2remaster.git
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Move src/windows to src/backends/windows
This commit is contained in:
parent
3fb8492398
commit
399c581f06
13 changed files with 19 additions and 19 deletions
20
Makefile
20
Makefile
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@ -513,11 +513,11 @@ CLIENT_OBJS_ := \
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ifeq ($(OSTYPE), Windows)
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ifeq ($(OSTYPE), Windows)
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CLIENT_OBJS_ += \
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CLIENT_OBJS_ += \
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src/windows/mem.o \
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src/backends/windows/mem.o \
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src/windows/network.o \
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src/backends/windows/network.o \
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src/windows/qal.o \
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src/backends/windows/qal.o \
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src/windows/system.o \
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src/backends/windows/system.o \
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src/windows/vid.o
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src/backends/windows/vid.o
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else
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else
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CLIENT_OBJS_ += \
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CLIENT_OBJS_ += \
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src/backends/unix/hunk.o \
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src/backends/unix/hunk.o \
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@ -565,9 +565,9 @@ SERVER_OBJS_ := \
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ifeq ($(OSTYPE), Windows)
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ifeq ($(OSTYPE), Windows)
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SERVER_OBJS_ += \
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SERVER_OBJS_ += \
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src/windows/mem.o \
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src/backends/windows/mem.o \
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src/windows/network.o \
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src/backends/windows/network.o \
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src/windows/system.o
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src/backends/windows/system.o
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else
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else
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SERVER_OBJS_ += \
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SERVER_OBJS_ += \
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src/backends/unix/hunk.o \
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src/backends/unix/hunk.o \
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@ -605,8 +605,8 @@ OPENGL_OBJS_ = \
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ifeq ($(OSTYPE), Windows)
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ifeq ($(OSTYPE), Windows)
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OPENGL_OBJS_ += \
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OPENGL_OBJS_ += \
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src/windows/mem.o \
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src/backends/windows/mem.o \
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src/windows/qgl.o
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src/backends/windows/qgl.o
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else
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else
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OPENGL_OBJS_ += \
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OPENGL_OBJS_ += \
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src/backends/unix/hunk.o \
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src/backends/unix/hunk.o \
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@ -24,7 +24,7 @@
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* =======================================================================
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* =======================================================================
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*/
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*/
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/winquake.h"
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#include "header/winquake.h"
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byte *membase;
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byte *membase;
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@ -30,7 +30,7 @@
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#include <winsock2.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <ws2tcpip.h>
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#include <wsipx.h>
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#include <wsipx.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#define MAX_LOOPBACK 4
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#define MAX_LOOPBACK 4
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#define QUAKE2MCAST "ff12::666"
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#define QUAKE2MCAST "ff12::666"
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@ -36,7 +36,7 @@
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#include <AL/alext.h>
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#include <AL/alext.h>
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#include <windows.h>
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#include <windows.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/qal.h"
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#include "header/qal.h"
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#define GPA(a) (void *)GetProcAddress(handle, a)
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#define GPA(a) (void *)GetProcAddress(handle, a)
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@ -30,7 +30,7 @@
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*/
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*/
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#include <float.h>
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#include <float.h>
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#include "../refresh/header/local.h"
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#include "../../refresh/header/local.h"
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#include "header/glwindow.h"
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#include "header/glwindow.h"
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int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
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int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
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@ -34,7 +34,7 @@
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#include <conio.h>
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#include <conio.h>
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#include <shlobj.h>
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#include <shlobj.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/resource.h"
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#include "header/resource.h"
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#include "header/winquake.h"
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#include "header/winquake.h"
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@ -35,9 +35,9 @@
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#include <assert.h>
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#include <assert.h>
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#include <float.h>
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#include <float.h>
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#include "../common/header/common.h"
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#include "../../common/header/common.h"
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#include "header/winquake.h"
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#include "header/winquake.h"
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#include "../client/header/client.h"
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#include "../../client/header/client.h"
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/* Structure containing functions
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/* Structure containing functions
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* exported from refresh DLL */
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* exported from refresh DLL */
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@ -35,7 +35,7 @@
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#include "header/vorbis.h"
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#include "header/vorbis.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include "../../windows/header/qal.h"
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#include "../../backends/windows/header/qal.h"
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#else
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#else
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#include "../../backends/unix/header/qal.h"
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#include "../../backends/unix/header/qal.h"
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#endif
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#endif
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@ -31,7 +31,7 @@
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#include "header/vorbis.h"
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#include "header/vorbis.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include "../../windows/header/qal.h"
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#include "../../backends/windows/header/qal.h"
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#else
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#else
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#include "../../backends/unix/header/qal.h"
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#include "../../backends/unix/header/qal.h"
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#endif
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#endif
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