cleanup tank/ and add sanity checks

This commit is contained in:
Yamagi Burmeister 2011-10-09 15:51:52 +00:00
parent 321eef5ec0
commit 36f279fe83
2 changed files with 1105 additions and 814 deletions

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@ -1,25 +1,28 @@
/* /*
Copyright (C) 1997-2001 Id Software, Inc. * Copyright (C) 1997-2001 Id Software, Inc.
*
This program is free software; you can redistribute it and/or * This program is free software; you can redistribute it and/or modify
modify it under the terms of the GNU General Public License * it under the terms of the GNU General Public License as published by
as published by the Free Software Foundation; either version 2 * the Free Software Foundation; either version 2 of the License, or (at
of the License, or (at your option) any later version. * your option) any later version.
*
This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful, but
but WITHOUT ANY WARRANTY; without even the implied warranty of * WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
See the GNU General Public License for more details. * See the GNU General Public License for more details.
*
You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software * along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* Tank and Tank Commander animations.
*
* =======================================================================
*/ */
// G:\quake2\baseq2\models/monsters/tank
// This file generated by qdata - Do NOT Modify
#define FRAME_stand01 0 #define FRAME_stand01 0
#define FRAME_stand02 1 #define FRAME_stand02 1