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Exit game if loading renderer fails
it's no fun without a window, even if sound works you don't have input..
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commit
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1 changed files with 11 additions and 4 deletions
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@ -177,12 +177,19 @@ VID_CheckChanges(void)
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cls.disable_screen = true;
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cls.disable_screen = true;
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// Proceed to reboot the refresher
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// Proceed to reboot the refresher
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if(!VID_LoadRefresh() && (strcmp(vid_renderer->string, "gl1") != 0))
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if(!VID_LoadRefresh())
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{
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if (strcmp(vid_renderer->string, "gl1") != 0)
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{
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{
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Com_Printf("\n ... trying again with standard OpenGL1.x renderer ... \n\n");
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Com_Printf("\n ... trying again with standard OpenGL1.x renderer ... \n\n");
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Cvar_Set("vid_renderer", "gl1");
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Cvar_Set("vid_renderer", "gl1");
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VID_LoadRefresh();
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VID_LoadRefresh();
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}
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}
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else
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{
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Com_Error(ERR_FATAL, "Couldn't load a rendering backend!\n");
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}
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}
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cls.disable_screen = false;
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cls.disable_screen = false;
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}
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}
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}
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}
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