menu: extend player model and skin name to MAX_QPATH

This commit is contained in:
Denis Pauk 2024-06-01 13:00:11 +03:00
parent 7f47af1371
commit 36242bd254

View file

@ -5261,7 +5261,6 @@ static menuseparator_s s_player_hand_title;
static menuseparator_s s_player_rate_title;
static menuaction_s s_player_download_action;
#define MAX_DISPLAYNAME 16
#define MAX_PLAYERMODELS 1024
typedef struct _stringlist
@ -5436,7 +5435,7 @@ dircmp_func(const void* _a, const void* _b)
static void
PlayerModelFree()
{
char* s = 0;
char* s = NULL;
// there should be no valid skin names if there is no valid model
if (s_modelname.num != 0)
@ -5527,6 +5526,7 @@ PlayerDirectoryList(void)
if (num > MAX_PLAYERMODELS)
{
Com_Printf("Too many player models (%d)!\n", num);
num = MAX_PLAYERMODELS - 1;
}
@ -5705,8 +5705,7 @@ PlayerModelList(void)
{
char** list = NULL;
char** data = NULL;
char* s = 0;
char* t = 0;
int i;
int num = 0;
int mdl = 0;
qboolean result = true;
@ -5719,8 +5718,12 @@ PlayerModelList(void)
s_modelname.num = 0;
/* verify the existence of at least one pcx skin */
for (int i = 0; i < s_directory.num; ++i)
for (i = 0; i < s_directory.num; ++i)
{
char* s = NULL;
char* t = NULL;
int l;
if (s_directory.data[i] == 0)
{
continue;
@ -5807,13 +5810,15 @@ PlayerModelList(void)
{
ReplaceCharacters(list[k], '\\', '/');
s = (char*)malloc(MAX_DISPLAYNAME);
t = strrchr(list[k], '/');
YQ2_COM_CHECK_OOM(s, "malloc()", MAX_DISPLAYNAME * sizeof(char))
l = strlen(t) + 1;
s = (char*)malloc(l);
YQ2_COM_CHECK_OOM(s, "malloc()", l * sizeof(char))
StripExtension(t);
Q_strlcpy(s, t + 1, MAX_DISPLAYNAME);
Q_strlcpy(s, t + 1, l);
data[s_skinnames[mdl].num++] = s;
}
@ -5824,12 +5829,13 @@ PlayerModelList(void)
qsort(s_skinnames[mdl].data, s_skinnames[mdl].num, sizeof(char**), Q_sort_stricmp);
/* at this point we have a valid player model */
s = (char*)malloc(MAX_DISPLAYNAME);
t = strrchr(s_directory.data[i], '/');
l = strlen(t) + 1;
s = (char*)malloc(l);
YQ2_COM_CHECK_OOM(s, "malloc()", MAX_DISPLAYNAME * sizeof(char))
YQ2_COM_CHECK_OOM(s, "malloc()", l * sizeof(char))
Q_strlcpy(s, t + 1, MAX_DISPLAYNAME);
Q_strlcpy(s, t + 1, l);
s_modelname.data[s_modelname.num++] = s;
mdl = s_modelname.num;
@ -5893,8 +5899,8 @@ PlayerConfig_MenuInit(void)
extern cvar_t *skin;
cvar_t *hand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
static const char *handedness[] = { "right", "left", "center", 0 };
char mdlname[MAX_DISPLAYNAME * 2];
char imgname[MAX_DISPLAYNAME];
char mdlname[MAX_QPATH];
char imgname[MAX_QPATH];
int mdlindex = 0;
int imgindex = 0;
int i = 0;
@ -5905,12 +5911,12 @@ PlayerConfig_MenuInit(void)
return false;
}
Q_strlcpy(mdlname, skin->string, MAX_DISPLAYNAME * 2);
Q_strlcpy(mdlname, skin->string, sizeof(mdlname));
ReplaceCharacters(mdlname, '\\', '/' );
if (strchr(mdlname, '/'))
{
Q_strlcpy(imgname, strchr(mdlname, '/') + 1, MAX_DISPLAYNAME);
Q_strlcpy(imgname, strchr(mdlname, '/') + 1, sizeof(imgname));
*strchr(mdlname, '/') = 0;
}
else