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Menu: Some alignment fixes for scaled menus
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ca4bab172e
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354d2ff789
1 changed files with 3 additions and 6 deletions
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@ -334,7 +334,7 @@ static void
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M_DrawCharacter(int cx, int cy, int num)
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{
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float scale = SCR_GetMenuScale();
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Draw_CharScaled(cx + ((viddef.width - 320 * (int)scale) >> 1), cy + ((viddef.height - 240 * (int)scale) >> 1), num, scale);
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Draw_CharScaled(cx + ((int)(viddef.width - 320 * scale) >> 1), cy + ((int)(viddef.height - 240 * scale) >> 1), num, scale);
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}
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static void
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@ -2606,10 +2606,7 @@ JoinServer_MenuInit(void)
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s_joinserver_server_title.generic.type = MTYPE_SEPARATOR;
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s_joinserver_server_title.generic.name = "connect to...";
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if (scale > 1)
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s_joinserver_server_title.generic.x = 80 * scale + (scale * 8);
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else
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s_joinserver_server_title.generic.x = 80;
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s_joinserver_server_title.generic.x = 80 * scale;
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s_joinserver_server_title.generic.y = 30;
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for (i = 0; i < MAX_LOCAL_SERVERS; i++)
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@ -3619,7 +3616,7 @@ AddressBook_MenuInit(void)
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int i;
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float scale = SCR_GetMenuScale();
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s_addressbook_menu.x = viddef.width / scale / 2 - 142 / scale;
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s_addressbook_menu.x = viddef.width / 2 - (142 * scale);
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s_addressbook_menu.y = viddef.height / (2 * scale) - 58;
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s_addressbook_menu.nitems = 0;
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