Fox whitespace errors.

This commit is contained in:
Yamagi Burmeister 2017-05-25 10:21:16 +02:00
parent eb27fa4d77
commit 346b841e72

View file

@ -26,7 +26,7 @@ cvar! Use the menu instead.
controlled by *gl_maxfps*. There're two constraints: *gl_maxfps* must
be the same or greater than *cl_maxfps*. In case that the vsync is
active *gl_maxfps* must not be lower than the display refresh rate. If
*cl_async* is set to `0` *gl_maxfps* is the same as *cl_maxfps*, use
*cl_async* is set to `0` *gl_maxfps* is the same as *cl_maxfps*, use
*cl_maxfps* to set the framerate.
* **cl_drawfps**: Shows the framecounter. The shown value is rather
@ -92,7 +92,7 @@ cvar! Use the menu instead.
is installed, the high resolution textures are used.
* **gl_shadows**: Enables rendering of shadows. Quake IIs shadows are
very simple and are prone to render errors.
very simple and are prone to render errors.
* **gl_swapinterval**: Enables the vsync.