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Fox whitespace errors.
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1 changed files with 2 additions and 2 deletions
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@ -26,7 +26,7 @@ cvar! Use the menu instead.
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controlled by *gl_maxfps*. There're two constraints: *gl_maxfps* must
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be the same or greater than *cl_maxfps*. In case that the vsync is
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active *gl_maxfps* must not be lower than the display refresh rate. If
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*cl_async* is set to `0` *gl_maxfps* is the same as *cl_maxfps*, use
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*cl_async* is set to `0` *gl_maxfps* is the same as *cl_maxfps*, use
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*cl_maxfps* to set the framerate.
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* **cl_drawfps**: Shows the framecounter. The shown value is rather
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@ -92,7 +92,7 @@ cvar! Use the menu instead.
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is installed, the high resolution textures are used.
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* **gl_shadows**: Enables rendering of shadows. Quake IIs shadows are
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very simple and are prone to render errors.
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very simple and are prone to render errors.
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* **gl_swapinterval**: Enables the vsync.
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